[COM] Travian Legends Changelog

  • Dear players!


    On July 5th 2018 at 09:00 hours GMT +1 a new patch will be installed
    across all game worlds without any downtime expected.



    The following will be implemented....


    - Players will no longer get offensive/defensive points nor gain hero exp when killing own troops
    - Players raiding their own village's will no longer get raid points


    Your Travian Legends Team

  • Dear players!


    A hotfix will soon be installed on all servers worldwide to correct the following....


    - Alliance members' new points are now calculated correctly in the Statistics "Defenders of the week".


    Rollout: with downtime (1 - 5 min)

    Date: 10.07.2018 ~15:00 UTC+1


    Sorry for such a short notice.


    If you experience any issues after the patch installed, please, try to clear cache first.


    How to clear cache in most conventional browsers:


    1) Press Ctrl-Shift-Delete
    2) Choose Clear cache
    3) Choose "all time"
    4) Click Delete Data

  • Feature
    - A Player can see alliance invitations in the Embassy even if they already belong to an alliance


    Bugs that have been fixed:
    - Exchanging gold and silver will no longer break tooltip display
    - It is not longer possible to break the internal info page of any alliance
    - Wrong tab order in live worlds Statistics has been fixed
    - Data is now loaded correct when switching between farm lists
    - Attack option is now disabled for sitters when opening natar village from map
    - Invite IGM is only sent once per alliance
    - Trying to leave alliance and introducing wrong password no longer opens a new popup
    - Entries do not get duplicated after editing raids in the Farm list
    - Repeat attack coordinates are now pre-filled after selecting a different village in Reports
    - Farm List Error messages are no longer displayed as popups
    - Training 3 Settlers before the quest appears will now also tick it
    - Alliance Bonus box expansion refresh misbehavior
    - Map: Screen gets moved when the mouse pointer is dragged towards south east in the map
    - Rally point, Market place, Map: Not possible to paste both coordinates together
    - Statistics: Players with the same values appear is different ranking positions in different tabs
    - Alliance: Assign to position: player names are cut short in RTL
    - Marketplace: Send resources: Number of merchants is not checked in-between of deliveries
    - Regions: Players in ACP deletion are calculated into the regional population
    - Troops: Settler's speed is not correct for Egyptians, Teutons and Romans


    This update will be applied on August 16 2018 at 12:00 GMT +1


    Downtimes are possible of 5 to 20 minutes so prepare accordingly

  • Bugs that had been fixed:
    - Town hall: It is possible to have both types of celebration at the same time and start celebrations several times



    Rollout: 03.09.2018 ~15:00 GMT+2 -- Global


    with possible downtimes of (~5 to ~20 Minutes)

  • Bugs that had been fixed:
    - Overloaded database causes lagging on game server had been fixed
    - Hero items: It can take a few seconds to equip a helmet with CP bonus




    Rollout: 06.09.2018 ~11:00 GMT+2 -- Global



    with possible downtimes(~1 to ~5 Minutes)

  • Bugs that had been fixed:
    - The alliance bonus culture points are now displayed, separately, in the statistics.
    - If players forwards reinforcements, game will no longer stay on the same page (filter or page are not reset)
    - New Building Images inserted
    - Incorrect item behavior when equipping items on a hero has been fixed
    - Rally point, Market place, Map: It is now again possible to paste both coordinates together
    - Alliance Medals images are now being displayed again
    - Train 3 settler Quest will now be correctly marked as finished when you settle before it is shown as finished.
    - Mobile: Can now open village or oasis info page through map in high res again
    - Map: Confederacy or NAP marks are now displayed correctly
    - Misaligned Buttons in Firefox fixed
    - Town Hall: Small celebration now shows the right amount of CP
    - Marketplace: Error when exchanging resources was fixed
    - IE11: Win7: Dorf2: buildings are clickable again


    This update will be applied to the server Com5 on 17.09.2018 at 09:00 GMT+1


    This update will be applied to the rest of COM servers on 19.09.2018 at 09:00 GMT+1


    Downtimes are possible of 5 to 20 minutes

  • Bugs that had been fixed:
    - CP Calculation Performance Update
    - Adventure Damage Calculation changed to be not so steep
    - Report links shared through communicators are now displayed correctly when pasted to an IGM
    - Click area for the empty wall slot is now larger and easier to click
    - Village settling: settlers are lost fixed now
    - Map: The number of 150% bonus oases looks inconsistent between game worlds
    - The alliance donation bonuses bar is not progressing properly when adding resources in some cases - has been fixed
    - Some elements that should be changed from red to blue for colorblind support are displayed correctly now
    - Village order stays the same on every refresh at Troops tab under Village Overview
    - Error while viewing the reinforcing troops in Rally point is fixed
    - No error message when sending a raid to Natar village as sitter
    - Language setting are now taken into account by all payment messages
    - Empty entries in the village statistics table have been cleaned up
    - Hero items: Incorrect item behavior when equipping items on a hero was fixed
    - Quests: train 3 settlers quest should now be marked as complete if settlers were trained
    - Alliance: Medals images are now being displayed correctly
    - Overloaded database causes lagging on game server should be fixed
    - Confederacy: Forum: invited alliance doesnt see the confederacy forum (Forum tab)
    - After a kick from a confederacy of 2 alliances, the IGMs are sent and alliance event logged correctly
    - Newly created mood images for reports were implemented.
    - More Tooltips where added to the Statistics
    - Troop number can be cleared or reloaded by clicking troops icon in the combat simulator
    - Updated the regions map colors to improve visibility
    - When editing (or adding) a farm list entry, the shown troop types will always represent the village tribe of the selected farm list.
    - Adventure reports show correct troops when hero's village is another tribe than the account
    - Offensive strength rank is updated after battles where troops obtained in adventures die
    - Offensive strength rank is now updated when troops starve or come from adventures
    - All troops are now taken into account for the daily quests.
    - Number of activated Accounts now sums up
    - The numbers are now displayed correctly.
    - It is no longer possible to select a lvl 0 WW to instant demolish
    - Length of the words/strings breaking the Statistic layout has been fixed
    - The troops displayed in the villages statistics and on the map are now correct.
    - Training 1 or 2 settlers won't finish the task. Only with 3 settlers will finish it, even if you complete the task before.
    - Sum of the average defensive troop strength in Statistics is shown correctly
    - Text format has been fixed in the defensive strength comparison section of Statistics
    - AS2018: Scout attack report: Defender troops has account tribe if there were no troops in the village - has been fixed
    - AS2018: Tribe troops are always displayed in the report even when target village is destroyed
    - After troop merging the offensive strength rank is now correct
    - Problem with setting up a Trade Route to an WW with only a Confederacy invitation has been fixed


    This update will be applied on October 16th 2018 at 09:00 GMT +1


    During this update there could be downtimes of 5 to 20 minutes.

  • UPDATE to the above update.....


    Dear Players


    In the recent update for all Travian Legends game worlds, we also included a new report system and a new combat simulator.
    Not only did they receive a new look but they now contain new features (i.e. hero calculation, applying losses if there are multiple attacks supposed to be launched on the same target)
    that will make battle calculations easier and more precise.


    More details about it can be found in our blog.


    https://blog.travian.com/2017/…ing-battle-become-better/


    Your Travian: Legends Team

  • From previously Patch 177.2 on 18.10.2018
    - "Raid' is no longer set as default when logged in as sitter
    - All tribe specific buildings are deleted when village turns into Natar village.
    - Starved troops and troops gained from adventure can now affect the offensive strength ranking in the statistics.




    Bug fixes: patch 177.4
    - When having villages with different tribes, switching between farm lists with different tribe troops is working properly again.
    - IE11: Statistics 2.0: No more Blank page is displayed instead of Statistics
    - Now the Troop upgrade buttons are always greyed out when there are not enough resources
    - Marketplace: Longer Village names are not cutshort when too long
    - Low res: Instructions: Pictures for the buildings are now being displayed
    - RallyPoint: Farm List: Now its able to open all Farmlists
    - Rally point: Regenerated troops always shown as account tribe when on the way
    - Combat simulator: If nature troops are added as reinforcement the attacking spies die.
    - Combat Simulator: Alliance bonus is working correctly
    - Statistics: Long numbers no more cause an overflow in the "so far" Culture Points progression chart
    - Safari: RTL: Paginator is displayed correctly now
    - Copy and paste coordinates in game is now working without any problems on every browser.
    - IE11 and Edge now have a correct scroll bar in dorf 2


    This update will be applied to all com servers on 31.10.2018 at 14:00 GMT+1

    Downtimes of 5 minutes are possible but not expected

  • T4.4 (hotdog) Patch 177.4 (3719)

    Improvements
    RAIVBXXIV-6462 Building information has been added regarding the benefits of upgrading a building.
    TRAIVBXXIV-6412 Building effect information has been expanded to show the next level's effect.
    TRAIVBXXIV-6404 Building upgrade UI now shows culture points and population.
    TRAIVBXXIV-6425 Building upgrade UI now has larger icons with an improved look.
    TRAIVBXXIV-6430 Some resource icons have been replaced with new icons.
    TRAIVBXXIV-6463 Resource icons related to cost information have been replaced with larger icons with an improved look.
    TRAIVBXXIV-6415 Building window now has collapsible information.
    TRAIVBXXIV-6227 Trading limit of less than 50 resources has been removed for the NPC trader.
    TRAIVBXXIV-5752 Tribe selection images have been replaced for the Gauls.
    TRAIVBXXIV-6433 Server names are now generally longer.
    TRAIVBXXIV-6512 Reports that show the target village being deleted now also have the new background.


    Bug-fixes and other changes

    TRAIVBXXIV-6485

    Unused horizontal scroll bar in the statistics has been removed for IE11 and Edge.

    TRAIVBXXIV-6509

    Spy attacks with low numbers against Natars or oases are now calculated correctly in the simulator.

    TRAIVBXXIV-6500

    The "own attacking troops" icon now disappears as expected when troops return from a village that changed to the Natars.

    TRAIVBXXIV-6492

    When writing a message in Chrome and using a BB button, the scroll bar no longer jumps to the bottom.

    TRAIVBXXIV-6471

    Overlapping elements on the statistics page no longer overlap in Firefox.

    TRAIVBXXIV-6483

    It is now possible to unassign alliance rights from yourself and simultaneously re-assign them to someone else.

    TRAIVBXXIV-6461

    Smithy upgrades should now always start when there is an available slot and enough resources.

    TRAIVBXXIV-6344

    Viewing more than the first page of reinforcing troops should no longer produce errors.

    TRAIVBXXIV-6285

    Pagination elements are no longer misplaced in Safari.

    TRAIVBXXIV-6474

    Switching between villages now switches to the right tribe.

    TRAIVBXXIV-6467

    The "troop upgrade" button is now always grayed out when there are not enough resources available.

    TRAIVBXXIV-6466

    Village names are no longer cut off when they are too long in the "send resources" window.

    TRAIVBXXIV-6431

    Simulating a spy attack on a village defended by nature units will no longer result in the spies surviving.

    TRAIVBXXIV-6440

    Sitters will no longer have "raid" selected as the default movement instead of "reinforcement".

    TRAIVBXXIV-6434

    Regenerated troops will no longer be shown as the account's tribe instead of the village's tribe.

    TRAIVBXXIV-5779

    Copy and pasting in coordinates should now work more reliably.

    TRAIVBXXIV-6419

    Conquering buildings from a village taken over by Natars will no longer leave the tribe building standing.

    TRAIVBXXIV-6379

    Starving troops and troops arriving from an adventure now correctly update their offensive strength.

    TRAIVBXXIV-6396

    Combat Simulator: Target level for catapults is now taken into account when above level 20.

    TRAIVBXXIV-6454

    When troops were freed by a second attack, an incorrect number was released from the traps; this is now fixed.

    TRAIVBXXIV-6470

    When creating an account, the player can no longer get two villages.

    TRAIVBXXIV-6560

    Giving a Wonder of the World a name is no longer possible at level 0.


    Rollout plan:

    with downtime ~30 minutes

    26.11.2018 ~09:00 UTC – COM (apart from the finals)

    28.11.2018 ~14:00 UTC - COMF (finals)


    Ameno.png
    When you contact me via PM, please, send your messages in English.

  • T4.4 (Petchofix) Approval 255 (3785)


    What's new:

    • Fully extended design has been added to the old buildings view.
    • The winter feature has been enabled. This starts in December on regular Travian: Legends game worlds only.
    • Snow animation is disabled by default in the IE and Edge browser, but can still be manually enabled in the game settings. This increases overall performance for both browsers.
    • Balancing changes will be implemented on game worlds that start after January 1, 2019. More information can be found here: [COM] Balance changes
    • A village with no rally point can become the hero's new home village.


    Fixed bugs:

    • Artifacts supporting walls during battle now increase the stability of walls not only after a battle (when ram damage is applied), but during the actual battle.
    • Region map colors have been updated to improve the definition of map areas.
    • The Stone Mason now increases the stability of walls not only after a battle (when ram damage is applied), but during the actual battle.
    • The alliance invitation process has been improved to be clearer to players.
    • When opening the world map, the coordinate fields will now display the current village coordinates. This also works with drag and dropping, keys and clicking. Clicking "Center map" will also show the correct coordinates.
    • The panel "Earn Gold" cannot be accessed as a sitter.
    • Artifact villages on multilingual servers are now localized to the language selected in the options.
    • The hero revival text, icons and time now stay on the same line.
    • The hero no longer appears on the side of nature in reports after an oasis is annexed.
    • The correct friend referral links are now implemented for Bosnian and Serbian.
    • Marked players and alliances are now clickable in the map outline.
    • Alliance Bonus: Overview: Contributors of the Week seemed to not work properly before the daily reset.
    • The troop evasion message is only displayed for the defender when their capital has been attacked.
    • No surrounding reports were displayed for villages close to boundary coordinates; this bug has been fixed.
    • Flagged tiles can now be clicked. Deleting the flagged tiles removes them from the map. Editing dialogue now closes automatically after editing the flag.
    • NPC: The leftover value is shown negative when player doesn't have enough resources.
    • "Add to farm list" now shows the first farm list and no troops. Editing a village in a farm list also adds the option to add the same village to a second farm list.
    • Tribe-specific buildings in Natar villages are now deleted after they become Natars.
    • Players are not able to insert a name when the Wonder of the World is level 0 after this bug fix.


    Rollout plan:

    with downtime up to ~30 minutes

    19.12.18 ~09:00 UTC - COM (apart from finals)

    20.12.18 ~12:00 UTC - COMF (finals)

    ridder_huma_sig.png


    Members of the Travian Team works on a voluntary basis and are therefore not available 24 hours a day.

  • T4.4 (petchofix) 255.5 (3803)

    Fixed bugs:

    • Rally Point: Forward troops from oasis is again possible
    • AS2018: Capital specific buildings are now removed from villages that used to be Natar
    • Building screen no longer shows incorrect population and culture points when building/resource field is on level 0
    • Length of the words/strings no longer breaks layout in some languages in the general tab in statistics


    Rollout plan:

    This update have already been installed on ts83 (Closed Beta).


    with downtime up to ~30 minutes

    03.01.2019 ~10:00 UTC - COM (apart from finals)

    04.01:2019 ~10:00 UTC - COMF (finals)

    ridder_huma_sig.png


    Members of the Travian Team works on a voluntary basis and are therefore not available 24 hours a day.

    The post was edited 3 times, last by Ridder Huma: Time moved back to 10:00 instead of 12:00 ().

  • T4.4 (petchofix) 278.3 (3811)


    Improvements:

    Statistics have been added to the battle reports and combat simulator.

    2019-01-11_12-07-58.png

    The regional ancient power can now be automatically reactivated when it expires. This will use the daily free activation (if available) or Gold. This feature is available as a checkbox next to the ancient power countdown in the treasury.

    2019-01-11_12-08-53.png

    Roman, Gaul and Teuton Guard accounts have been removed from the Path to Pandora version as they were redundant.

    The layout of various report types has now been improved and features the same style.




    Bugs:

    A bug that caused only the first 10 surrounding reports to be displayed has been fixed.




    Rollout plan:


    with downtime up to ~30 minutes

    17.01.2019 ~12:00 UTC - COM (apart from finals)

    18.01:2019 ~12:00 UTC - COMF (finals)

    ridder_huma_sig.png


    Members of the Travian Team works on a voluntary basis and are therefore not available 24 hours a day.

    The post was edited 1 time, last by Ridder Huma ().

  • T4.4 (petchofix) Release 285.3 (3825)


    Features:

    • Banned players can no longer access the map
    • Players are now able to register with uncommon email addresses.


    Bugs:

    • It is no longer possible to exceed the donation limit of the alliance bonus
    • The display of 'Attack on abandoned valley' reports has been fixed
    • The right-hand item list for the hero in the combat simulator no longer cuts off
    • Map: Regions: A wrong display of resource images for abandoned valleys in some regions has been fixed
    • The text field size has been adjusted for links and send/withdraw troops


    Rollout plan:


    with downtime up to ~30 minutes

    01.02.2019 ~12:00 UTC - COM (apart from finals)

    04.02:2019 ~12:00 UTC - COMF (finals)

    ridder_huma_sig.png


    Members of the Travian Team works on a voluntary basis and are therefore not available 24 hours a day.

  • T4.4 (petchofix) 285.7 (3843)


    Bug:

    • Regional power cannot be automatically reactivated if the treasury level is too low.
    • The wall defense matches the village tribe and not the account tribe.


    Rollout plan:


    PTR already have this update installed.


    with downtime up to ~10 minutes

    12.02.2019 ~10:00 UTC - COM (apart from finals)

    12.02:2019 ~14:00 UTC - COMF (finals)

    ridder_huma_sig.png


    Members of the Travian Team works on a voluntary basis and are therefore not available 24 hours a day.

    The post was edited 1 time, last by Ridder Huma ().

  • T4.4 (petchofix) Release 306.1 (3850)


    Features:

    • Resource rank in statistics is divided by 'Per day' and 'So far' (similar to culture points rank).
    • Set-to-minute instead of set-to-hour configuration of trade routes has been added. Send time and receive time can be picked while setting up new trade routes. Read more about the changes to trade routes on [COM] Trade route adjustment
    • Tool-tip has been added to the combat strength line in reports statistics.


    Bugs:

    • The wrong parameter message is not displayed anymore when trying to exchange resources using the NPC merchant.
    • If you log into a non-activated account with email or nickname, you will be redirected to the activation screen.
    • Players who haven't activated their accounts are not counted in the server statistics.


    Rollout plan:


    PTR already have this update installed.


    with downtime up to ~10 minutes

    22.02.2019 ~10:00 UTC - COM (apart from finals)

    22.02:2019 ~12:00 UTC - COMF (finals)

    ridder_huma_sig.png


    Members of the Travian Team works on a voluntary basis and are therefore not available 24 hours a day.