Hi peeps, no idea if anyone remembers me these days
I played S! mainly, japester/the umpire/vaudeville/timmeh and probably others I've forgotten
anyway... thought I'd look in and see how travian had changed.
I have noticed two things right off the bat. Begginner protection last longer and seems to have the option to be extended by another three days and two... resource bonuses from quests have been vastly increased. combined with the much lower cost of settlers you begin to wonder if building troops before you settle is even worth bothering about? Not tried doing any math on it as I don.t have numbers handy on quest rewards.
Travian has changed though. In the classic servers raiding was king, in 3.5 raiders settled weeks before simmers but a well built cropper made the top raiders income look like crumbs. Now... simmers might even have an advantage if they delay troops till village three, hammer village
be interesting to see the math anyhow