Hello people of UK1
Since I am bored and am missing forum chatter, I decided to do some UK1 server analysis as of 14.3.2018.
I will split the alliances according to what quadrant they settled in. I will consider every alliance with 10 or more members. Of course every small group can make an impact, but I am looking at the bigger picture here.
P.S. As you can probably tell, I am a member of Betrayed, but I will try my best to stay as objective as possible.
I hope I am not breaking any rules with this post. All the information is public information available through Statistics tab in the game world itself.
As for alliance descriptions, I sent around a few messages. If people responded, I included what they answered. Otherwise, I just kept it blank.
I am looking forward to what you think. What is your opinion on how will this play out etc.
THERE IS A GENERAL CONCLUSION AT THE END
Lets start with SW (-|-):
Right of the bat, we can see that last server winners P (now named GG) settled here. The difference between this and last server is, that Betrayed and GG landed in the same quadrant. Lets see how the story is playing out currently:
|# of members||97||59||10|
|# of villages||205||117||22|
|Average # of villages||2.11||1.98||2.2|
|Average village population||258.8||271.71||295.9|
|# of 15c 150% secured||4||5||0|
|# of 15c 125% secured||12||5||0|
|# of 15c 100% secured||15||13||3|
Rroughly 39% GG members have secured a good capital.
Roughly 32% Betrayed members have secured a good capital.
Roughly 30% AF members have secured a good capital.
Considering that Betrayed has more players it is to be expected to also have more attack points. But considering they have more players, they have combined less defense points then GG. We can assume that right as of this moment, Betrayed seem to have a slight upper hand on the situation, but 100% not enough to start taking over the quadrant.
AF seems to keep to themselves.
Betrayed clearly has the numbers advantage. They have secured more croppers (due to having more people). If they can transition this numbers advantage with some good coordiantion and leadership, they can take control of SW quadrant.
But lets not forget, last server P (now GG) was against 3 major alliances (Betrayed, Havoc and PoW). These 3 alliances had a clear numbers advantage, but couldnt pull out a win. Maybe this round will be different under different leaderships.
I can see 3 bigger alliances in this quadrant. FOL (Followers of Light), LS (Lost Souls) and K.O.H. (Knights of Honour).
|# of members||60||33||24|
|# of villages||106||42||39|
|Average # of villages||1.76||1.27||1.63|
|Average village population||208.2||224||224|
|# of 15c 150% secured||1||0||0|
|# of 15c 125% secured||4||0||0|
|# of 15c 100% secured||2||0||6|
Roughly 12% of FOL has secured a good capital.
Roughly 25% of K.O.H. has secured a good capital.
What I gathered from here is, that FOL has the control of the quad in the early stages. KOH has settled further away, so they might be a nuisance later on and LS dont represent any threat as of now or even later on, since they havent settled good capitals or settled many villages overall.
I dont see this quad winning the server. They dont have enough strong capitals. They seem to be behind on "simming" if they wanted to go that route. They will need something major to happen for them to become WW contenders.
|# of members||88||25||20|
|# of villages||168||57||34|
|Average # of villages||1.9||2.28||1.7|
|Average village population||244||302.6||236|
|# of 15c 150% secured||3||4||0|
|# of 15c 125% secured||6||5||1|
|# of 15c 100% secured||11||3||2|
Roughly 23% of FOX control a good capital.
Roughly 48% (!) of CTL controls a good capital.
Roughly 15% of GWT NE has good capitals.
From here I can gather that GWT NE has a few active members, but others are getting raided/arent being defended at all.
There is/will be a battle for this quad between CTL and FOX. Fox has the numbers advantage. (More then 3:1!) but CTL seems to be more experienced considering the amount of croppers they got with the numbers they have.
Its going to be interesting to see how this plays out. My prediction in that CTL will come out on top, but not straight away. There is a decent amount of players in this quadrant and CTL will have to deal with them and that takes time.
GWT NE will probably fall apart or merge with one of the 2 alliances.
MFH. They have been around for a while but has only recently made a transition from being a small for fun alliance to a more serious alliance. They played last round on UK3 and came here right off the back of that. Seem organised, but lets see what the numbers will say.
|# of members||104||39||19|
|# of villages||226||96||37|
|Average # of villages||2.17||2.46||1.94|
|Average village population||274.6||309||239|
|# of 15c 150% secured||16||2||0|
|# of 15c 125% secured||7||13||0|
|# of 15c 100% secured||11||9||0|
Roughly 33% of MFH players control a good capital.
Roughly 61%(!) ofthe GotN players have secured a good capital!
As far as I can see MFH are active as an alliance. The attack points justify the amount of members the alliance has. I think the ratio of attack points is interesting. MFH has about 1/3 more attack points, even tho they have almost 3x the amount of people!
Both alliances seem to have a skilled core that leads well. Ive even head that we had our 1st cropper 0ed in this quad as well.
GWT seems to still be present in this quad, while their NE counterpart seems to be falling apart.
If the matchup will be "GWT vs MFH vs GotN", GWT wont be able to keep up, since they havent secured any good capitals. But if they side with one or the other, that could shift momentum in their favour.
I think it is way too early to call how this quad will play out, but it is going to be interesting indeed.
This server seems to be A LOT more lively then the previous one. I think that the quad that resolves the internal structure 1st, will have the highest chance of winning the server. I am excluding SE quad, since I dont think there is good enough mass to stay competitive in the long run.
The cores of the main alliances (Betrayed, GG, MFH, GotN, CTL, FOX) seem to be good, so if they are left to sim, they could quite litteraly sim2win. But 1st task of all of these alliances is to clean the quad 1st to even enable simming in peace.
I am looking forward to your criticism. It is my 1st analysis afterall