I think it's a good analysis. 100%+ 15c is a very nice metric to use imo - it's generally the most skilled and experienced players take these, so we can see the demographics of each alliance - not to mention they are the highest resource yielding croppers.
I disagree with SR that raiding is important at this stage. There are seldom few areas on the map where raiding is more profitable than simming - maybe the odd hot spot here and there, but for the most part the raiding stats alone mean nothing. Only if we had info on the number of troops per alliance could we see who was raiding most efficiently. But even then, it means nothing if people are going too hard on spawn troops instead of growing caps.
So why are the top raiders getting from 0.5 to 1m/week, that is somewhere between half or more of a fully developed 4-4-4-6 village worth (1.13M/wk).
Can you justify your assertion by pointing out someone that has simmed a full village extra?