Hi all. An article that might be interesting for you is posted on our blog: The Journey of a Bug
No project is bug-free. While we do our best to prevent them from occurring in the first place, Travian has had and, unfortunately, will continue to have lovely bugs to fight with. When you encounter that dysfunctional button or a battle report which seems a little “off”, the journey of the bug begins! But what does this journey look like exactly? Join me, a former Travian QA tester, and let me tell you how each of our bugs reach their goal of being squashed!
If you have questions / comments / ideas / feedback, you can post them in this thread. They will be forwarded back to developers.