Spike's spikes spikes

  • A discussion was had on a less public chat, but still public (because of course it is), regarding the spike in spiking. Our attention was drawn to a particular player. A player so patently blatant, my disbelief couldn't believe that disbelief had come over it. It would be a lie to state that an impression had not been made, truth be told. Demonisation and idolisation haunt the shadow who swears by the weight of a statue. A statue cemented into the annals of week 5. A prestige exceeding that of a second 5, minute 5, hour 5 and, yes, even a day 5.


    Spiking.


    Wheeze in, wheeze out. (x3)


    Not really my problem, but it's getting on the nerves of some friends and lovers.


    (I heard a rumour that it's WWW's go-to strategy to stay relevant, but I don't listen to or even entertain filthy rumours.)

  • What's wrong with spiking?

    UK20(1) - Infinity. UKx(28) - Kebab. COMx - Darth Jar-Jar. ASx(1) - Mikle. AngloNYS5x(1) - Doner Kebab


    Skype: chainsawdaz
    Discord: Daniel#7855

  • Objectively, nothing. After all, you benefit from it and it hinders others. You also put a spotlight on yourself, however. So it could be a fine example of Darwinism. One way or another. Sort of.

  • What? Lol, being the best raider also puts a spotlight on you, having the most pop does too, I don't see any problem with spiking it's a valid tactic just like sitter spying and attacking in the night etc

    UK20(1) - Infinity. UKx(28) - Kebab. COMx - Darth Jar-Jar. ASx(1) - Mikle. AngloNYS5x(1) - Doner Kebab


    Skype: chainsawdaz
    Discord: Daniel#7855

  • 0 skill tactic which is annoying to people putting work in.
    Not a valid tactic at all miss Gomez. Quite indeed.

    They see me rolling
    They hating

    Post was edited 1 time, last by Templar Knight: removed swear word/no warning ().

  • Yes and for every tactic that exists, for example, same second cata waves there will be people who are against it and don't like it, but the game is the game and while it's possible to do it, people will do it and it's fair for them to do it. If everyone's wishes were obeyed then Travian would just be a SimCity simulator. Like imo launching farm lists is 0 skill yet to someone else it's a "pro thing", point is that no one is right so why bother complaining =O can you name anything wrong with spiking that isn't an opinion?

    UK20(1) - Infinity. UKx(28) - Kebab. COMx - Darth Jar-Jar. ASx(1) - Mikle. AngloNYS5x(1) - Doner Kebab


    Skype: chainsawdaz
    Discord: Daniel#7855

  • Spikers kill alot of troops. less troops = less fun ;(

    com7 (2017-2018) - Mist4 [TEN]
    com1 (2018-2019) - Mist4 [TEN]

    com1 (2019~) - All-Might [TEN]

    com2 (2019 - 2020) - Mist4 [TEN]
    PTP (2018-current) - Thot Patrol (the lost souls) [TM]


    giphy.gif

  • IMO who cares about other peoples fun if you are having fun. I dont see any problem with spiking, especially early in the round to potentially build up HERO experience. Usually the biggest complainers of spiking are the cheating train raiders that send out a raid every 5 minutes without fail. I love to spike farms and catch the cheaters who just continue to raid for the next 6 hours because there bot is to stupid to stop or the program the have written to cheat with doesnt understand whats going on. Have i been a victim of spiking yes. Does it piss me off yes. Do i understand yes. Do i catch the spikers by attacking with my HERO on full strength yes. To much complaining on here about spiking when it perfectly within the rules. NEXT you will be telling me i can destroy well developed NATAR villages i know my opponents are on the verge of conquering.

  • Well,couple of these folks consider spiking well within the rule but im sure TGs are considering new rules for path of pandora where you cant reinforce villages which are not in your alliance.so why should they change the rule when all is going well then.
    There is a thing called Game Ethics which couple of folks wont understand cause its too much for their pea sized brain.

  • Spiking is a totally legit strategy.
    I've found that most of the people who complain about spiking are people who are unable to do anything about the spike because they're either a click and send farm list player who does not pay attention to their list or their hero is too weak from simming (for example) to confidently clear the spiking hero/troops. Do you know how boring it is for a spiker to camp a hero somewhere and get nothing out of it? Actively being aware of your farm list does a ton to prevent/discourage people from spiking you. Use tools available to you like the surrounding reports. If you or someone else gives them 2-4 exp in exchange for their dead hero it'll stop real quick. Not to mention being a successful spiker isn't exactly anonymous. With a bit of time and awareness you can tell who is spiking and take care of them if they're such a problem to you. Chances are you're not the only one being spiked so turn your ego down a notch and message some players close to you likely experiencing the same thing and work together if you feel you need help. Later into the game this becomes more complicated because there's a lot more troops to manage and you're raiding a large majority of the map but at the end of the day the risk exists that when your troops leave your village they may not come back, raiding active players or not.



    P.S. Just because someone disagrees with you doesn't mean their brain is smaller than yours or the size of a pea. If you can't have a discussion without insulting someones intelligence because they disagree over an openly debatable topic such as this then it's telling a lot more about you as a person than the ones disagreeing.

  • Spiking is a totally legit strategy.
    I've found that most of the people who complain about spiking are people who are unable to do anything about the spike because they're either a click and send farm list player who does not pay attention to their list or their hero is too weak from simming (for example) to confidently clear the spiking hero/troops. Do you know how boring it is for a spiker to camp a hero somewhere and get nothing out of it? Actively being aware of your farm list does a ton to prevent/discourage people from spiking you. Use tools available to you like the surrounding reports. If you or someone else gives them 2-4 exp in exchange for their dead hero it'll stop real quick. Not to mention being a successful spiker isn't exactly anonymous. With a bit of time and awareness you can tell who is spiking and take care of them if they're such a problem to you. Chances are you're not the only one being spiked so turn your ego down a notch and message some players close to you likely experiencing the same thing and work together if you feel you need help. Later into the game this becomes more complicated because there's a lot more troops to manage and you're raiding a large majority of the map but at the end of the day the risk exists that when your troops leave your village they may not come back, raiding active players or not.



    P.S. Just because someone disagrees with you doesn't mean their brain is smaller than yours or the size of a pea. If you can't have a discussion without insulting someones intelligence because they disagree over an openly debatable topic such as this then it's telling a lot more about you as a person than the ones disagreeing.


    Oh, so I assume you haven't experienced next-level spiking then? We aren't just talking about the small-time/ocassional spikers that spike 1-2 village for hero exp, those are relatively tolerable.


    What we're talkin' about are those players who made it their career to spike farms, often spiking 20+ (maybe even more?) villages at the same time. They were not affiliated with any alliance either, so this isn't some kind of bull tactic to win or gain hero exp. They would regularly send 40-50 troops, kill thousands of troops, then pull out said troops after a certain amount of time to avoid getting killed by heroes. They then proceed to put green badges in their profile and drool in front of their computers "lookie what I did heehe i'm top deffer xDDD"

    com7 (2017-2018) - Mist4 [TEN]
    com1 (2018-2019) - Mist4 [TEN]

    com1 (2019~) - All-Might [TEN]

    com2 (2019 - 2020) - Mist4 [TEN]
    PTP (2018-current) - Thot Patrol (the lost souls) [TM]


    giphy.gif

    Post was edited 1 time, last by Templar Knight: edit swear word/no warning ().

  • Oh, so I assume you haven't experienced next-level spiking then? We aren't just talking about the small-time/ocassional spikers that spike 1-2 village for hero exp, those are relatively tolerable.


    What we're talkin' about are those players who made it their career to spike farms, often spiking 20+ (maybe even more?) villages at the same time. They were not affiliated with any alliance either, so this isn't some kind of bull tactic to win or gain hero exp. They would regularly send 40-50 troops, kill thousands of troops, then pull out said troops after a certain amount of time to avoid getting killed by heroes. They then proceed to put green badges in their profile and drool in front of their computers "lookie what I did heehe i'm top deffer xDDD"

    Ok but what I said above applies to your exact situation. As I said.. when they spike the way you describe they're still exposing themselves, they're still affecting multiple players who in turn can become their enemies and they can still be eliminated by multiple players. If they're spiking other villages especially with the amount of troops you describe then there's less troops in their village to defend. What is stopping you and some players from catapulting their village? The spiker either withdraws their troops from the farms they're spiking and defends hopelessly against the people they spike which no doubt outnumber them or they leave them in the villages and their account gets destroy. Outcome is the same, spike is eliminated. You either invest in losing troops destroying the spikers village or reward him everyday, making him stronger while you're getting weaker by attempting to ignore him and losing hundred/thousands of troops in the process, daily.


    If a player becomes so successful at spiking that they're flaunting medals on profile it's a failure of the people around the spiker who are actively rewarding them. Getting spiked is definitely irritating but it's not like there's no strategy against it. It just takes a bit more coordination and awareness than a lot of people want to put into the game.

  • Yes and for every tactic that exists, for example, same second cata waves there will be people who are against it and don't like it, but the game is the game and while it's possible to do it, people will do it and it's fair for them to do it. If everyone's wishes were obeyed then Travian would just be a SimCity simulator. Like imo launching farm lists is 0 skill yet to someone else it's a "pro thing", point is that no one is right so why bother complaining =O can you name anything wrong with spiking that isn't an opinion?

    You know spiking will be removed soon right? XD
    Since you will be able to send def/res to people only in confed with you :D
    Hence proving that even TG decided it's a loophole.


    Who's against same second cata waves? Lol
    Launching farm lists is 0 skill. Creating them and running them "efficiently" is atleast a little.
    And ye I'm pretty sure I'm right ^_^

    They see me rolling
    They hating

  • Ok but what I said above applies to your exact situation. As I said.. when they spike the way you describe they're still exposing themselves, they're still affecting multiple players who in turn can become their enemies and they can still be eliminated by multiple players. If they're spiking other villages especially with the amount of troops you describe then there's less troops in their village to defend. What is stopping you and some players from catapulting their village? The spiker either withdraws their troops from the farms they're spiking and defends hopelessly against the people they spike which no doubt outnumber them or they leave them in the villages and their account gets destroy. Outcome is the same, spike is eliminated. You either invest in losing troops destroying the spikers village or reward him everyday, making him stronger while you're getting weaker by attempting to ignore him and losing hundred/thousands of troops in the process, daily.
    If a player becomes so successful at spiking that they're flaunting medals on profile it's a failure of the people around the spiker who are actively rewarding them. Getting spiked is definitely irritating but it's not like there's no strategy against it. It just takes a bit more coordination and awareness than a lot of people want to put into the game.

    Spiker's troops can easily return home before our cats. Would've loved to deal with these pests, but they usually settle 200+ tiles away from civilization.

    com7 (2017-2018) - Mist4 [TEN]
    com1 (2018-2019) - Mist4 [TEN]

    com1 (2019~) - All-Might [TEN]

    com2 (2019 - 2020) - Mist4 [TEN]
    PTP (2018-current) - Thot Patrol (the lost souls) [TM]


    giphy.gif

    Post was edited 1 time, last by Templar Knight: cleaned quote ().

  • Spiking is a totally legit strategy.
    I've found that most of the people who complain about spiking are people who are unable to do anything about the spike because they're either a click and send farm list player who does not pay attention to their list or their hero is too weak from simming (for example) to confidently clear the spiking hero/troops. Do you know how boring it is for a spiker to camp a hero somewhere and get nothing out of it? Actively being aware of your farm list does a ton to prevent/discourage people from spiking you. Use tools available to you like the surrounding reports. If you or someone else gives them 2-4 exp in exchange for their dead hero it'll stop real quick. Not to mention being a successful spiker isn't exactly anonymous. With a bit of time and awareness you can tell who is spiking and take care of them if they're such a problem to you. Chances are you're not the only one being spiked so turn your ego down a notch and message some players close to you likely experiencing the same thing and work together if you feel you need help. Later into the game this becomes more complicated because there's a lot more troops to manage and you're raiding a large majority of the map but at the end of the day the risk exists that when your troops leave your village they may not come back, raiding active players or not.



    P.S. Just because someone disagrees with you doesn't mean their brain is smaller than yours or the size of a pea. If you can't have a discussion without insulting someones intelligence because they disagree over an openly debatable topic such as this then it's telling a lot more about you as a person than the ones disagreeing.

    i dont see how you see this is an open subject.TG decided to stop spiking and thats it.there will be way lesser spiking in PoP.you can still carry on crying spiking is legit an d blah blah blah .
    And regarding that intelligent comment i made,well,shame,its true tho....blabbering that everyone who micro raids are cheaters!

  • ahahahah spiking isn't legit, its disgusting, gain a little more experience, play more servers before saying stuff like "send full strength hero to kill them etc", thats total crap, spiker nowadays spike 50 villages same time.
    Whoever favours spiking is either inexperienced or doesn't raid cause they dont have enough time to keep it up


    PS: spiking doesn't really affect cheaters, thats the thing. People using multi accs can see whatever troops are reinforcing the villages he will farm and send them back, you clearly dont even know how people cheat so dont call raiders cheaters without context
    Actually lets say that spiking favours cheating and weakens the players that are playing fair

    Post was edited 2 times, last by Ghetto ().

  • What? Lol, being the best raider also puts a spotlight on you, having the most pop does too, I don't see any problem with spiking it's a valid tactic just like sitter spying and attacking in the night etc

    There is a major difference between the two. A top raider is an active player, with lots of troops, who can kick my teeth in should I start poking around. A spiker is merely a nuisance and someone we don't particularly want in our alliance. Given the irritation a certain player has caused, should we succeed in our grand plans, this player will not make the cut, but rather spend the rest of the server feeding others. Assuming no deletions occur. That's what I mean by Darwinism. To be clear, the spiker in question is not an asset in any case.

  • I did not change my signature for this post. A little lesson for the kids:


    Farming = Capitalsim
    Destroying farms = Socialism
    Spiking = Terrorism


    These are simple yet accurate analogies. The top farmers on a server have at least one and often two people putting countless hours into farming. Actions such as spiking or destroying farms are a direct attack on any travian etiquette abiding member on the server. I know many of you spiking proponents usually do not last very long on servers, but if you stick around a little while, you will experience the feeling of "The whole world being against you," as you alliance/group is ostracized and ganged up on by every other respectable alliance on the server. Once the spikers are gone the strategists are left :)

    Spiking = Terrorism


    I am a noob