Scout artefact question

We are testing a brand new User Interface, a new background and some other small changes on our PTRx3 gameworld! 🎨
📌 PTR is the acronym of Public Test Realm. PTRs are used to test patches before we release them to the public. Unlike standard game worlds, you’re one of the first people testing a new build which can often be unstable or otherwise non-functional. Accessing the PTR and reporting bugs is one of the biggest services you can provide ❤️

➡️ Join now ⬅️

✍️ ➡️ Give your feedback about the new User Interface
✍️ ➡️ Give your feedback about the new Backgrounds
  • Hey,


    so reading up on the description of the scout artefact it reads:


    This artefact makes your scouts ‭X×‬ stronger than normal. All scouts in the village, as well as all scouts sent for spying from this village, are affected. Additionally, you can see the type of troops attacking you at your rally point, but not the number of troops.


    I always thought that means that if lets say you have a small arty and you send 10 scouts, it would act as 50 in a scouting. But now that im thinking about it. Does it also effect the defensive stats from scouts? Because if that is the case...


    Unique scout grants 10x multiplier and the defensive value of roman scouts against infantry at smithy level 20 is 26,9. Does that mean that a single roman scout gets a value of 269 defensive stats against infantry? If thats the case, isnt that a bit absurd? They train super quick and are cheap. You dont need a lot of them to scout with 10x multiplier as well so they can be used defensively on your account?