This is the private public dual room for the LK lost arties account.
Current topic of discussion: village layout.
This is the private public dual room for the LK lost arties account.
Current topic of discussion: village layout.
Sigh - i nearly got all accept my design. All res producing buildings to the right 5 blocks. All military buildings at bottom 5 slots (gb/gs/s/b/w) - storage + market = top 3 slots, residence + Treasury = next two slots to the mainbuliding
and finally the other misc buildings to the left 4 slots.
Coming to feeders - military slots will provide the HM/TO space etc, and for hammer towns the Resource slots will provide space to those buildings.
Something like this:
Hammer town with military buildings at bottom 5:
FEEDER VILLAGE BELOW:
Now most of the critic i get is regarding that market place being in between warehouse and granary. Well market place is separating the warehouse/granary. Later at capital and other towns - to the right they all become GGs and to the left they become GWs. Also these are the first 3 buildings you build - it has to go into that top 3 blocks.
Ah sorry guys I'll be busy for the first 2 (10) days.
Remember, barracks & stable next to MB, market in the lonely middle spot. Don't let LK confuse you!
that's not where they go (facepalm)
the horsie pool can definitely NOT go in the middle... do you know how much poop horses make? do you really want that in the middle of the village?
the horsie pool can definitely NOT go in the middle... do you know how much poop horses make? do you really want that in the middle of the village?
Don't worry about it. We will have a million slaves to keep the streets clean
Waterworks will be where the HDT is?
This is gonna be chaotic
Waterworks will be where the HDT is?
Genius! No more doodoo piles from the horsies! Clean water to all!
PS. Happy birthday mads!
fnx I wanna be your friend too
the horsie pool can definitely NOT go in the middle... do you know how much poop horses make? do you really want that in the middle of the village?
crap
Agree about HDT - though the main theme for hammer village is: Market/warehouse/granary top 3. Military bot 5, treasury next next slot to mb - the rest can be placed around
Waterworks can go anywhere - in feeders, it can occupy the slots at military buildings. Barrcks get demoed anyways
crap
Agree about HDT - though the main theme for hammer village is: Market/warehouse/granary top 3. Military bot 5, treasury next next slot to mb - the rest can be placed aroundWaterworks can go anywhere - in feeders, it can occupy the slots at military buildings. Barrcks get demoed anyways
Huh? We need barracks in all villages to build def when needed. we can spam like 100k def in a day if needed but that requires barracks in all villages + smithy upgrades.
Are we raiding btw?
Huh? We need barracks in all villages to build def when needed. we can spam like 100k def in a day if needed but that requires barracks in all villages + smithy upgrades.
Are we raiding btw?
I'm not sure if we're going to have that much activity. We're just like 14 ppl so far afterall on 1 account. Did we even decide who's registering the account yet? what if tomorow night we pop in and see nobody's registered an account and suddenly we 're behind everyone by 5 days!
Which village? I am curious about capital village layout.
We haven't decided what field levels we're going for in cap
I vote for 19s pre arti. A mere 950k production with 240k capacity. Sounds about right and doable.
I let Ele plan our village stuff. That mp is wrong though
I will register an account just to laugh at your mp placement
*ehem* the purpose of market place is to transport the res from warehouse/granary. It only makes sense for it to be the closest building to both warehouse/granary. and so in center of those