Hero Superpower

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  • hero would become a Berserker he would have like 50% or 100 % more strengh in fights but if he died he couldn't get revive by bucket and you would need to pay 2x more for hes revival and it would take 2x more time .. mybe need some rebalancing



    Burimthegreat


    TT finals

  • Heroes gain superpower to INDUCE FRENZY STATE to all kind of troops they bring to attack ONLY WHEN CROPS STOCK BELOW 75.

    Effect : Attack point increase by 515% for 10 secs. Def point decrease to zero for 10 hours.

    Sorry for bold capital.


    (part time dual) bozi

    TT Finals

    • Natarian Book about superpowers:


      1. Undead

      When hero used the book, the hero will not die for a period of time(e.g. 3 days), hero can reborn immediately after died unlimited time.


      2. Great Storage

      When hero used the book, hero can build one(1) great granary or great granary in any villages.

      So more players can get higher level of resources land easily and faster.


      3. Diet

      When hero used the book, 50% or 25% less crop consumed by troops in 1 village for a period of time(e.g. 3 days)


      4. Oasis

      When hero used the book, it can change the type of unoccupied oasis randomly in 7x7. That mean an unoccupied oasis(25%), wood 25% will change randomly to iron 25%, brick 25% or crop 25%. An unoccupied oasis(50%), wood 25% & crop 25% will change randomly to iron & crop 25%, brick 25% & crop 25% or crop 50%.


    Nickname: emotion

    Server: 2019 Finals

  • Well, like special structures, superpowers can also be tribe-specific and have both a permanent boost effect and temporary boost effect. For temporary boosts, the player can choose either of two options every time the boost resets.


    Permanent Boost Effects


    • Gaul heroes can get give permanent additional movement speed to merchants in all villages (increasing by an agreeable percentage/number per hero level)
    • Roman heroes can give additional permanent merchant carrying capacity to all villages (increasing by an agreeable percentage/number per hero level)
    • Teuton heroes can give an additional amount of fixed culture point production per day to the home village (increasing by an agreeable percentage/number per hero level)


    Temporary Boost Effects*


    • Gaul heroes allow all units in all villages additional movement speed for a fixed amount of time (increasing by an agreeable percentage/number per hero level) or
    • Gaul heroes give additional defense points per unit for all units in all villages for a fixed amount of time (increasing by an agreeable percentage/number per hero level)


    • Roman heroes allow all units in all villages additional carrying capacity for a fixed amount of time (increasing by an agreeable percentage/number per hero level) or
    • Roman heroes give additional attack points per unit for all units in all villages for a fixed amount of time (increasing by an agreeable percentage/number per hero level)


    • Teuton heroes allow for enemy cranny effectiveness to be at only 80% when raided by any unit of any raiding village even without the hero accompanying the raiding army for a fixed amount of time (cranny effectiveness lowers by an additional agreeable percentage/number per hero level) or
    • Teuton heroes give additional attack and defense points per unit for all the units accompanying the hero which also stacks with the weapon the hero is carrying for a fixed amount of time (additional attack and defense points per unit is increasing by an agreeable percentage/number per hero level)

    Of course, balance fixes should be applied if deemed necessary.


    *Boost is available only once every week. Reset effect applies at the same time the Weekly Top 10 resets.


    ___________________________________________

    Server 2: Red Balloon

    Returning player from the classic servers (TKO-MH)

    ts1, 2019 - Red Balloon (SGR)

    ts2, 2020 - Red Balloon

    Post was edited 2 times, last by Red Balloon: Clarification on availability of both type of boost and duration of temporary boosts. ().

  • Gallic hero asked his trapper to produce cages, but his trapper was not able to. Apparently making cages is "superpower" of Natars.

    Teuton hero often gets beaten up during his visits to brewery and could use some bandages or ointments.

    Romans are know for their law

    Egyptians did once have a Great Library so they certainly have some scrolls and

    Huns could for whatever reason use bandages or ointments(which one is more fitting and left over from teutons?)


    So after recovering this "superpower", every hero could (?use its tribe unique building to?) "build" spendable items that are normally obtained from adventures. Although scrolls and cages do look OP compared to others.


    sandork

    finals

  • A book that can change attacker army from infantry to cavalry and vice versa (for 24 hour)

    So if you attacking Roman player for example better to change army to cavalry as Roman's :rom02: weak against cavalry


    The hero after reading the book will find new adventure (can be used once every 24 hour)


    A book that increase what hero find in adventure by 50% (in case of finding single item or nothing the book will be used but give nothing to player)


    imadh

    Finals

    Post was edited 1 time, last by Imadh ().

  • username: justinroy

    Server: Victoria Codex


    I think the power should be used once or twice. The power to summon all troops of your alliance to attack as one or defend as one. But it should be limited in certain usage. With this, it can make the whole game UPSIDE DOWN in just using this power. Its a game changer skill or power.

  • Our hero fought hard to get to this point but his toil was not in vain, that fateful he gained power mere men could hardly dream of...
    He was granted the power to select the "Attack Helicopter" gender option in the appearance menu.


    Cheers,

    Ketupa Flavipes,

    Com TS15 / Codex Victoria Com

  • How to get ancient power:
    After conquering a natar village with chieftain+hero. The player has a chance to get an ancient box or an ancient key.


    Items:
    1. Ancient Box
    An ancient box has a different rarity (common box, rare box and epic box).

    2. Ancient Key

    An ancient key has a different rarity to open the box with the same rarity (common key, rare key and epic key). An ancient key can be purchased in the auction or with gold (once per day).


    Both of these items can be put in the auction.


    Rewards:
    There are so many benefits could get from an ancient box depend on their rarity (1 box 1 benefit).

    Example:

    1. Common box

    ie: equipment tier 1, ointments, bandages, cages, scrolls, book, bucket, tablets, artwork and have a super small chance to get special item.


    2. Rare box

    ie: equipment tier 2, ointments, bandages, cages, scrolls, book, bucket, tablets, artwork and have a very small chance to get special item.


    3. Epic box

    ie: equipment tier 3, ointments, bandages, cages, scrolls, book, bucket, tablets, artwork and have a small chance to get special item.


    Special Items:

    Special item can be used one time (after activation this special item will be disappear) and cannot put in the auction. Therefore use this special item wisely. All players in the game will have notification about activation of this special item for example “Ancient Natarian Armor Sets has been activated by ...”.


    Special items ie.:

    - Ancient Invisible Armor

    Hero should be equipped with Ancient Invisible Armor before send attacking armies. Only attacking armies that hero included in it got this effect.

    Effect: Attack notification will appear in the target rally point after attacking armies reach 50% way to the selected target. Type of troops attacking armies and the number of troops cannot be detected by any eagle eye artefact.


    - Ancient Natarian Armor Sets

    The hero should be equipped with Ancient Natarian Armor Sets and become a Natarian King. After hero equipped with Ancient Natarian Armor Sets then select 1 coordinate as a target. Then the hero will go to the natar’s capital. After the hero reach the natar’s capital, Natar will send their troops in random multiple waves (hero included in the first wave attack) with random composition armies from natar's capital to the target in attack modes. This hero becomes immortal during damage calculation. After damage calculations, the hero will going back to his/her village. The hero will get experiences and resources from the target (as per the first wave battle report).

    Effect: The player can use natar's power to attack the 1 selected target.


    - Ancient Nature’s Flute
    This special item is a consumable item.
    Effect: The player can use all nature powers in the 14x14 of his/her village to defend his/her village where Ancient Nature’s Flute activated.

    ID: RI_Raden
    server: finals.travian.com

    Your like would be highly appreciated. :)
    Thank you all.

  • A hero needs a bard to sing and praise him. The superpower can be used to send a message to the whole server to boast about his excellent skills. Can only be used once.


    The hero of (account name), our powerful avenger

    has today brought disaster to our enemy!

    (report)

    His outstanding performance, his eagerness to fight, his boldness,

    makes him the hero of the day!


    I'm not good at poems in english :P


    Safiren Final

  • The super-power that I would like the hero is his mobility.

    That he can move instantly between the villages of the player and / or the allies as a defense.

    ID.- Itza

    Server.- beta.travian.com

  • Mischievous hero - while attacking a village, mischievous hero turns defending villages all heroes into regular soldiers - if heroes are mounted, they turn into cavalry soldiers and if without a horse then they turn into a infantry soldier. Therefore no defense bonuses, no weapon bonuses and no experience points.


    Tiirp

    Codex Victoria, ts15

  • Hello everyone,


    Thanks for partipating in this contest. I hope (and it seemed) that you all had fun in comming up with ideas for what superpower the hero could have.


    1st place (150 gold):

    [ cwl ] Brezzok (Link to the post)


    2nd and 3rd place (100 gold):

    xtar7 (Link to the post)

    Itza (Link to the post)


    4th, 5th and 6th place (50 gold):

    Starshockwave (Link to the post)

    Red Balloon (Link to the post)

    ELE (Link to the post)


    Special prize (50 gold):

    xtar7 (Link to the post)


    Winners will be contacted via private message.

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