Lets talk about morale bonus (population difference def %)

  • Even if it doesn't help as it was meant to be, it still adds an interesting factor to the game in my eyes.

    "Over iets nadenken zonder het per definitie waar hoeft te zijn is een vorm van ontwikkeling."

  • Maybe you can think out of the box a bit, some thoughts.


    Noobs often settle locally, big mistake they're just building chiefable villages.

    Could there be a mechanism to migrate (minimum 50 sq distant), after all that is a pretty common response to adverse conditions or to find the promise of greener pastures

    Could there be a mechanism to sell your spawn to bidders for silver and settlers so you can migrate.

    The only complication being what happens if settlers bounce, I guess the settlers could go to owners capital and be sent from there.