The Wave-builder prototype is almost ready!

  • Dear Community,

    we are happy to announce that we are ready to release the prototype of the Wave-builder.

    What is the Wave-builder?

    It is a built-in feature that allows sending waves of attacks in the same second. This is one of the most requested features in the Legends on Tour event, you can find the preliminary information in the notes for the event ➡️ here on page 3. If you want to know more you can as well watch the Ask Travian #22 ~ Let's Talk about the Wave Builder! about it, where Jake explained the challenges of the feature.

    How does it work?

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    As you can see in the video, with this feature you will be able to setup up to 8 waves to the same target village in one screen, with the aim of having them split 4+4 in the best-case scenario.

    Will the waves arrive at the same second?

    The tool is developed with around 80% chance for a perfect wave. A wave is made of maximum of 4 attacks. To be more transparent we want to give you a few examples with a real percentage out of our simulations.


    · [[1,2,3,4],[5,6,7,8]] means that attacks 1,2,3 and 4 are in the first second, and attacks 5,6,7 and 8 are in the second second

    · [[1,2],[3,4],[5,6,7,8]] means that attacks 1 and 2 are in the first second, attacks 3 and 4 are in the second second and attacks 5,6,7 and 8 are in the third second

    Here you can see 3 examples, each of them went through 10k simulation attempts.

    Sending 1 wave of 3 attacks:


    Sending 1 wave of 4 attacks:


    Sending 2 waves of 4 attacks:


    How much will the feature costs?

    You can activate it for 50 Gold per each village where you want to use it and it will be active for the entire duration of the game world.

    What happens if my village gets conquered?
    If a village with the Wave-builder feature the feature gets disabled. If you conquer again the village the feature is NOT automatically enabled again, you will have to activate it again.

    Chiefing own village will not deactivate the feature.

    Where will it be possible to test the prototype?

    As soon as the prototype is finalized, it will be installed in three game worlds: International PTR (once that one starts), Codex Victoria Closed Beta and Codex Victoria France. We expect the release to happen before Xmas.

    If you have further questions or you want to provide your feedback feel free to do it here: 💬 Let's discuss the Wave-builder

    Your Travian: Legends Team

    Post was edited 1 time, last by Samisu ().

  • Dear community,

    As we received many comments and questions about the wave builder we want to clarify a few things regarding it.

    This feature is the result of a very long conversation with the Ambassadors that took part in the Legends on Tour 2019 Summit. The starting point of the conversation was connected with the fact that new players hardly decided to play as offender due to the amount of time that requires to participate to the offense operations and the difficulties to explain new players all the veteran techniques.

    The wave-builder has been thought to support new players and smartphone players. We do not want to replace the skills veterans have trained to perfection, and this is the reason why we added a factor of failure. The veteran players can always use the regular way to generate the perfect wave, this will still be possible.

    Another topic we want to clarify, as we received many questions, is the usage of multiple tabs with the wave-builder. We got asked if it will be possible to use multiple tabs to try to always get the perfect wave. We want the game to be fair both for defenders and offenders, and this is the reason why we are not allowing this practice. This said, the answer to the question is no. If you open multiple tabs with the wave builder, only the first tab send will create attacks, the second will be ignored.

    If you want to send attacks in a very short timeframe, you will always have to set up the second wave builder page after sending the first one, either it won't change. This is the first iteration of the wave-builder, and we will continue to work on this feature, this is why we are keen to hear the feedback of the players who will test the prototype which is going to be released next week.

    Your Travian: Legends Team

  • Dear community,

    as the rollout of version 4.5 will be finalized this week, we are ready to announce that by the end of January we will activate the Wave Builder on all gameworlds.

    Thanks to the improvement suggestions from the French community which was our test gameworld, we will start working on a few topics already during our next development cycle (aka "sprint") that starts in 8 days. Jake, our Game Designer, prepared some user stories to adjust the current wave builder implementation.

    These are the 4 points we are implementing going further:

    • A pop-up explanation/confirmation screen before activating/purchasing the Wave Builder
    • an option to edit one single attack of the wave instead of having to rebuild the entire wave
    • an option to delete one attack of the wave instead of having to rebuild the entire wave
    • an option to copy the previous attack of the wave

    If we don’t encounter any major blockers, we are aiming to release these changes on the live gameworlds around mid/end February.

    If you have further suggestions, we encourage you to participate in our discussion thread: 💬 Let's discuss the Wave-builder and share your ideas with us.

    Your Travian: Legends Team

    Post was edited 1 time, last by Samisu ().