Parahimmat Travianin pelaajat,
kaikki hyvä loppuu aikanaan, ja tämänkin aikakauden lopun aika on koittanut. Solomonille annettiin sormus, johon oli kaiverrettu viesti, joka voi poistaa kaiken ilon tai surun. Viestin voisi kääntää näin: "Tämäkin on ohimenevää." On sekä ilo että suru julistaa koko Travianille, että tämäkin on nyt mennyt ohitse! Toivottavasti olette nauttineet kuluneista kuukausista. Kiitokset teille, jotka pysyitte mukana loppuun saakka.
Tulokset: Päivä oli jo kääntynyt iltaan, mutta silti työläiset kylässä Ilmaiset pois raatoivat läpi talvisen yön aina varuillaan lukemattomien armeijoiden varalta, jotka marssivat heitä kohti aikomuksenaan tuhota heidän työnsä tulokset. Työläiset olivat tietoisia siitä, että he kilpailivat aikaa vastaan ja heillä oli vastassaan suurin uhka, minkä heidän kansansa oli koskaan kohdannut. Heidän väsymättömät ponnistuksensa palkittiin 08:15, kun tuntematon työläinen asetti viimeisen kiven rakennelmaan, joka tultaisiin aina muistamaan mahtavimpana luomuksena kautta historian sitten nataarien kukistumisen.
"Satanus" sekä hänen liittoumansa "SS" olivat ensimmäisiä, jotka onnistuivat saamaan Maailmanihmeen valmiiksi. He kuluttivat saavutukseensa miljoonia resursseja ja puolustivat luomustaan sadoin tuhansin sotilain. Sen vuoksi "Satanus" ansaitsee arvonimen "Aikakauden voittaja".
"Satanus" hallitsi suurinta valtakuntaa. Hänen kanssaan tittelistä kamppailivat "The Dark Tower" ja "Drängen".
"Satanus" surmasi eniten vihollisen sotilaita ja oli mahtavin ja pelätyin komentaja.
"isnök" oli loistokkain puolustaja. Hän surmasi vihollisiaan kyliensä porteilla tahraten ympäröivät maat vihollistensa verellä.
For me this server was a first Nordic server I have played, and I must say it spiced up things nicely since I have been always used to play with Finnish players. I will try to keep my text short as possible. For the beginning I could say it was first time I was part of toxic free alliance (surprise). I hope players which played in SS during this server enjoyed it as much as. I must say I am very proud of SS members and because everyone kept working hard through the server it made our victory possible.
At start of the round our leading system was a total mess, when I first joined to SS at day 50. Basically, we had nearly 20 people voting what direction we wanted SS to head and it didn’t workout since most of the people were way too passive for that kind of system and didn’t react to new ideas which lead to poor decision making overall.
I made change to that very quickly and new “lineup” looked like following underneath this text. I was very happy to this one during the server since we didn’t have any kind of drama. I loved that we always had a good vibe in leaders chat, and it was easy to communicate between each other through the server. On the other hand, it was a shame that only handful of us took part of handling def calls, but even so we managed to handle them quite well.
Milix (Suicide Squad)
Milix mostly handled alliance bonus prioritization, which I didn’t have any kind of experience since I had 2-year break before this server. He also gave out good tips during server even though he passivated later on.
When we formed new leader team Kuike took a good role to help out planning for artes and joined def team. Hard worker overall, even tho wasn’t so active as before when moved back to Portugal.
Jeesusanneli was the one who created SS in the first place. He handled most of the recruiting. Later on he focused to handling general alliance stuff in SS. (Passivated later on a bit before construction plans)
Tempest was later add-on to this lineup, when I noticed that he showed brilliant game intelligence. He was part of def team handling most of the def calls even alone when needed. When I stepped down from planning operation he kept them going.
Preparing for artes
I can’t say too much about time before artes since I joined D 50 to SS from BM?. Overall, most of the alliance’s players had good idea what to do even tho few of them needed some guidance. Most of all we gathered information about all of the players we had since there were plenty of new faces specially for us leaders. Thank god there is something called forms since it’s always good idea to gather up all kind of information from each of the accounts. From there its easier to guide them to right direction and which makes planning for the future much easier. We named quite early WW-builders and most of the WWC / WWR-account, which ended up being quite hard since most of the players didn’t have previous knowledge from building one. But hey anything is possible with good amount of guidance.
One of the most important things was to build good atmosphere inside of the SS from the start. I think we managed to do that quite well, since I think we didn’t have any toxicity between the players.
Artifact morning was mostly a shock since I was supposed to have at least two helping hands for coordinating it and I ended up handling it alone. It was good thing that we had good information packets given to each of the players so they could act up by correct way.
At end of the day I could say artifact morning was a huge success in our part, since we ended up with most of the important ones.
List of the artifacts:
2x small boots (at the first we only had one, but Satanus stole another one from M.P.P.P)
3x small hawk’s eyes
3x small storage master plan
4x small diets (Slur stole one from the null week later from the artes)
3x small trainers
1x big architect
3x big boots
2x big hawk’s eyes
1x big diet
2x big trainers
1x account storage master plan
Only annoying part was that we ended up missing unique scout to null only by 3 minutes.
Trainer rotations were easy to form since we ended up having 3 of them. 2 only for ww hammers and 1 for use of 2 hammers and ops hammers. I must say we didn’t get out best use of them as null, but it is what it is.
I was super happy that ended up having unique diet, since it helped out big time when it came to feeding our deffs. We ended up making only 4 diet villages in total with it, but do not forget holder’s capital and WW village itself. We didn’t end up making more of them since we had so many small diets which were placed to good positions.
After artifacts we started to be more aggressive towards other alliances and we ended up targeting at first SF (Later on known as RAG). We started off strong and destroyed in total 9 capitals in short time for free and stole their big architect. After this their old leaders ended up quitting which was a shame from their part. During this time, they tried to make few solo operations towards us, but every single of time their attempts ended up getting walled. It was easy to figure out targets since we did catch them with scouts between fakes and real ones. They made multiple stupid mistakes when sending attacks for example changing hero items after sending fakes and heroes gaining exp…
One from RAG ended up being giving away unique trainer literally for free, when Slur’s hammer ran in as first and only faced small amount off deffs… like who doesn’t defend it? We were just preparing to wall his hammer for nothing since he was on verge of quitting anyway.
After RAG making a total change to their leadership we changed our target to null. They were having it way too easy and we should have been targeting them at first, but it was also important to make sure our off’s timings were on point and people attending wouldn’t make simple mistakes. Null ended up being totally different opponent when compared to RAG and they ended up catching good amount of our hammers in few operations we did at first. Even so we stole big diet from Mou Lester while walling few of our hammers. I can say we had lots of luck by our side since we did few stupid mistakes and they didn’t punish us from them at first.
As I thought null was going to hit us back, but I could have never imagined how many hammers they ended up having. I thought at first they were focused to build multiple WW-hammers as we did, but oh boy was I wrong. Someone should have taken a picture from my face at the time when I was trying figure out what we would defend against them. It was priceless as I would say. For us It as one of the biggest turning points in our game strategy and someone could have said we made 180 degree turn from before.
We ended up getting few good walls from that morning and notable ones were catching Triumvir Agrius and Overseer’s hammers when they were trying to conquer Slur’s off village which at the time were one of the biggest hammers in the server. Even tho they caused good amount of dmg, but with assistance of whole alliance we managed to repair most of the damage in one week. (capital’s crop fields)
One thing I must say already at this point and its towards your leaders’ null. I did find it spineless that you couldn’t keep all diplomacy OPEN that everyone could see… shady deal with NoT and you thought no one would have find out about that?? Like man up for real…
From our part only player that was not in SS was Kaapo, but that was personal choice.
After this we started to focus more training deffs and changed multiple off accounts to play def from that point. Because of that we managed to start defending more capitals and null’s operation ended up doing less damage than they should have. I must say at this point we did find null’s plan to crop lock our boosters more funny than annoying. What is even the point to make huge operation where you end up walling your hammers to bigger capitals and only way you succeed is that you destroy 1-3 boosters from our smallest accounts in SS? You didn’t even chief them at first which would have caused more damage and I did find it funny that you didn’t end up stealing a SINGLE artifact from us even tho we had huge percentage of them during whole server. I think it was more of a relief for us that you guys found at it was viable option later on. (which ended up being way too late, since we had already strengthened amount of our defensive troops by that point.)
I was genuinely surprised how many actually GOOD deff accounts we ended up having, it was all thanks to them we were able to catch multiple hammers from you. I loved it when people were activate when it came to answering def calls during evenings.
Tempest can tell more about our later operations since he planned them after I stepped down and focused on handling def calls and alliance stuff.
Holder: Satanus (Jeesusanneli, Kuike, Tempest, Petrn)
WW sitter: Kirottu (Janskuh)
Before artifacts even spawned we talked about our WW situation and how we would want to handle it. We pointed out that Satanus should be building WW since they are one of the leader accounts and there wasn’t other teuton players which had previous experience from building a wonder. Well I can say at this point neither did them, and mainly our only actually notable knowledge was from me and Milix. Their lack of knowledge with building WW didn’t matter at all since they truly listened our tips and guidance during whole building process.I said we focus on getting unique diet if possible and take WW early on (only if it’s possible). Everything went smoothly and we managed get UD in our hands. It was a huge relief for us since it played huge part when it came to feeding all the defs which were put to WW. We managed to conquer our WW d134.
After building plans
WW’s building plans were finally here, and we were well prepared. We were first ones in the server who get them in to our hands, but since we needed to switch a village where it would be held by Satanus we didn’t manage to build a first lvl. It was only a 3 hours headstart for RAG and it didn’t even matter that much since we dropped their wonder at lvl 50 and in the same time we swept all their deffs from there without taking huge amount of damage. In total we walled only 3 hammers (including Veijari’s wwr and bad guy’s small wwc) to RAG’s WW and managed to land good amount of damage to them. Main reason why we did this early on was because they didn’t take big architect to WW holder and they already had a disadvantage because builder’s tribe were Gaul. Stupid mistakes from their side again. (I hope someone adds some nice reports from our side later on)
During all this time when we raised our WW null were constantly operating towards us as we did to them. From this point we started to catch more and more of their hammers every single operation and they kept going with those weird booster ops. Only notable damage was done when they chiefed few villages from Mentos and Kirottu which were used for def troops production. During that time Kirottu held 1# position in defs and Mentos 2#.
Ops kept going from both sides (null were more active tho) and WW’s were getting more closer and closer lvl 100. I would say grand finale was when RAG walled ALL of their ops hammer’s to Balleriina’s WWR while null was landing their operation at same day. By that time null destroyed Suicide Squad’s WWC, but I don’t think it was a even achievement. If I am correct it was their 3rd ot 4th try and we ended up losing really small WWC. (Sorry Milix, but I guess you know that also)
From my part I can say RAG did huge mistakes during that operation since there were people sending attack with hero’s boots activated and our scouts confirmed they were real ones also… people try to learn from your mistakes.
Not a long time from that null pulled out their last choice and tried steal unique architect from us. To be honest we talked about it before and we saw mile away what was coming. To confirm our suspicion, we caught once again multiple hammers standing home before sending real ones. To make it even easier Sihteeri landed his attack over 2 HOURS BEFORE OTHERS. During their hit to UA village we had over 800k waiting for null’s hammers and 600k in other villages you guys attacked same time. From that point it was only 3 days before null was landing their first drop to our WW. I must say if they would have succeeded with their plan and managed to steal UA, that would have been game over for our side.
Null’s first and only drop to our WW was a big victory to our side. If someone would have need to describe our WW’s journey to 100 with one word it would be “easy”. Not only we got unique diet, but also unique architect. We knew long before first drop from null that they wouldn’t get our mud wall down, since they started to train their WWR way too late. It only managed to drop our mud wall to lvl 16 followed by RAG’s WWR which dropped it from 16 to 15. Followed by that they dropped together our WW with their also small WWC’s from 96 to 74. In total hit us with 18 hammers within few minutes. During their drop we only had 3,8m deffs in WW and 1,2m def used in somewhere else.
From this point I knew we are going to win this server, not only they used all of their ww-hammers, but we had guaranteed wall drop to them and server’s biggest WWC from rehtorinpoika. Rehtorinpoika’s WWR dropped null’s wonder from 98 to 67
I must say that we failed big time, since we were also supposed to drop null’s WW when natars hit and try to lower their amount of deffs during hit time with ops. This was probably the biggest and only thing I regretted, and I hope in a future those will succeed as they should be.
People said we were some kind of SUPER alliance compared to others, but from my part I could say it was far from true. We also had our own problems when it came to people being inactive and our important plans which would have made our server much easier failed long time before getting them to use. In terms of knowledge we could have had advantage, but I think the gap between us, and others weren’t that big at all.
To open up more from our fails which weren’t shown to other would be how many WW-hammers we planned to make.
In total there should have been 11 of them. WWC from rehtorinpoika, bad guy, Käärijät, Horsepower, Suicide Squad and n1Xux. WWR from Zorby, Slur, Veijari, Satanus and Balleriina.
I think it is not a secret I was really disappointed how we ended losing many of them due people deciding to quit, doing stupid stuff for example walling them or being inactive which ended up them being drop out from trainer rotation.
However, we moved forward and managed to avoid bigger mistakes which would have ended up us losing this round. Probably for null and RAG id say focus more to planning out your end game if you truly want to take a part of it with all you got. There might have been multiple things we lacked, but in the end you guys ended up making more mistakes than we and that resolved the fate of the server.
There might have been some things I forgot to say about, and I will add them later. I will also write a separate post from my account.
To end of this, I will drop thanks for players who were part of SS. Sorry for all foreign people reading this since it will be mix of Finnish and English.
Jeesusanneli (Satanus): Miestä ei ajoittain nähnyt eikä kuullut. Siitä huolimatta sitä näki toisen painavan hommia ”varjoista” ilman ottamatta sen suurempaa krediittiä tehdystä työstä. Kiitos tehdystä työstäsi SS:n eteen alkuserveristä itse perustajana.
Tempest & Kuike (Satanus): Oikea sana sinua kuvaamaan teitä molempia olisi ”Jack Of All Trades”. Aika nopeasti näin sieltä löytyvän hyvää ymmärtämistä pelinsuhteen ja asettaessa vastuuta ei tarvinnut IKINÄ pettyä. Jaksoitte painella hyvällä pöhinällä läpi servun. (Vaikka Kuike olikin ajoittain passiivisempi viinanhuuruisen Portugalin komennuksen takia 😊) Pakituksia oli aina ilo hoitaa teidän kanssanne ja minusta tuntui monesti, että jokaisella pitäisi olla oma Tempest ja Kuike mukana liitossa ELI VOISIPA TEITÄ KOPIOIDA !!!Erityiskiitos vielä Tempestille opsuplännerin roolin ottamisesti, kun itselläni alkoi olemaan jo liian monta rautaa tulessa samaan aikaan. Luonnehtisinkin molempia korvaamattomiksi avaintekijöiksi liittouman onnistumisen kannalta.
Petrn (Satanus): Itse Discord-kanavamme WW-builder, sinua en valitettavasti päässyt kunnolla tuntemaan. Kiitos kuitenkin työpanoksestasi WW:n vahtimisen suhteen.
Milix (Suicide Squad): Siitä huolimatta, että olit ajoittain passiivisempi sinulta, sai aina hyviä rakentavia kommentteja liittoumanasioihin liittyen. Iso kiitos myös sinulle!
Original BM? Jape (rehtorinpoika), Saleeh (bad guy), Kimmo (Horsepower): Kiitos ennenkaikkea, että houkuttelitte minut lähtemään servulle mukaan ja hyvistä whatsapp keskusteluista #häkkigate. Olihan meillä suuret suunnitelmat 3 WW-lanasta vai miten se nyt olikaan. Pienenä takapakkina voisin sanoa olleen Salen totaalisen passivoitumisen ennen kesäkuun alkua. Onnea vielä Japelle komiasta WW-lanasta 😊
Jomppa, Jorna ja -GJ- (Balleriina): Kiitos teille rammerin tekemisestä, vaikka olittekin vähän vastahakoisia aluksi. Hyvinhän se meni vai mitä. Kiitos Jomppalle ja Jornalle hyvistä keskusteluista serverin mittaan.
nipatsu (VEIJARI): Kiitos rammerin pykäämisestä. Komiasti sen avulla paineltiin RAG:in WW:stä muuri alas mikä edes auttoi sen pudottamista.
Pakkipelaajat: Tiedätte tarkalleen keitä tarkoitan. Omalla toiminnalle ja aktiivisuudellanne mahdollistitte moneen otteeseen onnistuneet pakitukset. Kaikki jaksoivat painella serverin mittaan ukkoa ulos kasarmista kuin tallista hyvään tahtiin eikä pakituksia järkätessä ikinä tarvinnut pettyä niiden määrään. Oli aina ilo nähdä niin moni käskystä valmiina. Kiitos siitä!
Def players: You know exactly who I mean. By all of you good activity through server you made all successful def calls possible. Everyone kept pushing the troops out of the barracks and a stable at a good pace along the server, and when they were needed, I never needed to be disappointed with amount of them in use. It was always a pleasure to see so many of you always ready to rumble. Thanks for that!
Xenator: Aina olisi antoisaa lukea yön pikkutunneilla sinun syvällisiä pohdintojasi elämästä ja sen saloista mitä postailit säännöllisen epäsäännöllisesti meidän musiikkikanavallemme biisien yhteydessä! Good talk 😊
In the end I would like to give a big thank you to everyone who played in the SS Alliance. It was a blast! Thanks for every single one once again who actively attended to def calls and operations planned by me & Tempest! I hope I get to play with most of you guys in a future!