1) I propose that all accounts begin the game with a level 1 hero having all 8 Attribute Points allocated to resource production.
2) This gives Egyptians an even slight higher advantage in the early game (before farming is allowed). Compensate for this bonus by increasing the velocity of settlers for all tribes except Egyptian to 6 tiles per hour, leaving Egyptians at 5 tiles per hour.
A) Abandoned low population farms will produce double the resources for farming.
B) The 2nd village settling advantage that Egyptians enjoy will be muted because the other 4 tribes will have faster settlers to civilize Abandoned Valleys more quickly with the faster moving settlers.