Next Workshop preparation

  • The prioritization is done and the next workshop will be about the marketplace - tell me what you think about the current one, what issues you have and how you would like it to work. You will come up with something much better!

    Give opinion about Marketplace Here!


    But you are still welcome to give your feedback and opinions about these topics, because we are going to talk about these later.


    *****

    Dear Community,

    I´m making a research for an upcoming ambassador meeting and your opinions mean the most to me.

    Here are some topics that we are going to prioritize into high/medium/low for upcoming conversations.

    Next workshop is only for prioritizing the topics but your feedback and opinions will help me to prioritize and give our community point of view better later. In this thread you are welcome to discuss it and give some feedback or just give opinions about are topics high, medium or low.



    1. Display Name of Artifact in Reports When Captured (high/medium/low?)


    2. Change Hero Home Village Instantly (high/medium/low?)

    Allow changing of hero home in whatever village he is in without needing to use the rally point check box while sending as reinforcement


    3. Remove Vacation Mode (high/medium/low?)

    Number of fixes needed to remove abuse overcomplicates the feature. Removal is the best option based on community feedback


    4. Cheaper Single Unit Fakes (high/medium/low?)


    5. Limit Alliance Membership to Single Quadrant. (high/medium/low?)

    Make it impossible for a player who starts in one quadrant to join an alliance in another quadrant. Most multis are from other alliances, so it would avoid multis and those in the same quadrant a lot


    6. Reduce Quantity of Animals in Oasis at Server Start (high/medium/low?)

    People complain that oasis have more animals at the beginning of the server. How about reducing the animals in oasis at the beginning of the server?


    7. Buying Back Trapped Troops (high/medium/low?)

    Allow to buy out trapped troops without permission from Gaul account. Cost is equal to the cost of troops and given to Gual hero bag


    8. Calculate Top 10 "Climbers of the Week" by Population Growth Instead of rank (high/medium/low?)


    9. Increase Length of Mid-Game (high/medium/low?)

    Currently early game and mid game are equally balanced at 100 days each. Decrease the length of early game and add it to the mid game


    10. Shorten 1x Normal Speed Servers (high/medium/low?)

    Reduce server length by shortening server to a maximum of 210 days. Artis, Item Tiers, and WW Plans will spawn incrementally sooner. Resource production increased. Training and construction time decreased. Troop speed remains the same.


    11. Increase WWS for Tournament Servers (high/medium/low?)


    12. Increase Confederacy Capacity on Tournament Servers (high/medium/low?)


    13. Paid Cosmetic Changes for Hero and Village (high/medium/low?)

    ...I'm already under your skin 'cause I'm the big bad wolf, now let the games begin.


    Stars can't shine without darkness

    Post was edited 2 times, last by Nyx_ ().

  • 1. Display Name of Artifact in Reports When Captured (high/medium/low?)

    low


    2. Change Hero Home Village Instantly (high/medium/low?)

    Allow changing of hero home in whatever village he is in without needing to use the rally point check box while sending as reinforcement

    low


    3. Remove Vacation Mode (high/medium/low?)

    Number of fixes needed to remove abuse overcomplicates the feature. Removal is the best option based on community feedback

    medium


    4. Cheaper Single Unit Fakes (high/medium/low?)

    retard idea


    5. Limit Alliance Membership to Single Quadrant. (high/medium/low?)

    Make it impossible for a player who starts in one quadrant to join an alliance in another quadrant. Most multis are from other alliances, so it would avoid multis and those in the same quadrant a lot

    retard idea


    6. Reduce Quantity of Animals in Oasis at Server Start (high/medium/low?)

    People complain that oasis have more animals at the beginning of the server. How about reducing the animals in oasis at the beginning of the server?

    retard idea


    7. Buying Back Trapped Troops (high/medium/low?)

    Allow to buy out trapped troops without permission from Gual account. Cost is equal to the cost of troops and given to Gual hero bag

    low


    8. Calculate Top 10 "Climbers of the Week" by Population Growth Instead of Population (high/medium/low?)

    ?????


    9. Increase Length of Mid-Game (high/medium/low?)

    Currently early game and mid game are equally balanced at 100 days each. Decrease the length of early game and add it to the mid game

    low


    10. Shorten 1x Normal Speed Servers (high/medium/low?)

    Reduce server length by shortening server to a maximum of 210 days. Artis, Item Tiers, and WW Plans will spawn incrementally sooner. Resource production increased. Training and construction time decreased. Troop speed remains the same.

    low


    11. Increase WWS for Tournament Servers (high/medium/low?)

    low


    12. Increase Confederacy Capacity on Tournament Servers (high/medium/low?)

    low


    13. Paid Cosmetic Changes for Hero and Village (high/medium/low?)

    high

  • 1. Display Name of Artifact in Reports When Captured (high/medium/low?)

    low


    2. Change Hero Home Village Instantly (high/medium/low?)

    Allow changing of hero home in whatever village he is in without needing to use the rally point check box while sending as reinforcement

    low


    3. Remove Vacation Mode (high/medium/low?)

    Number of fixes needed to remove abuse overcomplicates the feature. Removal is the best option based on community feedback

    HIgh. Recommend complete removal. If not possible suggest activation 1 week prior to vacation begins. Removal of this option only choice in my opinion.


    4. Cheaper Single Unit Fakes (high/medium/low?)

    HIgh


    5. Limit Alliance Membership to Single Quadrant. (high/medium/low?)

    Make it impossible for a player who starts in one quadrant to join an alliance in another quadrant. Most multis are from other alliances, so it would avoid multis and those in the same quadrant a lot

    See your point, but complicates life in Origo and close to central life. Medium.


    6. Reduce Quantity of Animals in Oasis at Server Start (high/medium/low?)

    People complain that oasis have more animals at the beginning of the server. How about reducing the animals in oasis at the beginning of the server?

    Low. Current amount serves purpose just fine.


    7. Buying Back Trapped Troops (high/medium/low?)

    Allow to buy out trapped troops without permission from Gual account. Cost is equal to the cost of troops and given to Gual hero bag

    Low. It's a trap.


    8. Calculate Top 10 "Climbers of the Week" by Population Growth Instead of Population (high/medium/low?)

    low. Not relevant to me.


    9. Increase Length of Mid-Game (high/medium/low?)

    Currently early game and mid game are equally balanced at 100 days each. Decrease the length of early game and add it to the mid game

    Low. Game is well balanced


    10. Shorten 1x Normal Speed Servers (high/medium/low?)

    Reduce server length by shortening server to a maximum of 210 days. Artis, Item Tiers, and WW Plans will spawn incrementally sooner. Resource production increased. Training and construction time decreased. Troop speed remains the same.

    Medium. Might draw more people. Remove crap artefacts and uinique Hawk. First ones are waste of space, Removal of Unique hawk makes game more interesting as players has decent chance with 10k+ scouts to even try to hide troops when

    necessary. Now you practically have not.


    11. Increase WWS for Tournament Servers (high/medium/low?)

    Low. No opinion.


    12. Increase Confederacy Capacity on Tournament Servers (high/medium/low?)

    Low. No opinion


    13. Paid Cosmetic Changes for Hero and Village (high/medium/low?)

    Low. Already too much crap on those to buy.

  • 1. Display Name of Artifact in Reports When Captured (high/medium/low?)
    Medium.


    2. Change Hero Home Village Instantly (high/medium/low?)

    Allow changing of hero home in whatever village he is in without needing to use the rally point check box while sending as reinforcement

    Medium.

    3. Remove Vacation Mode (high/medium/low?)

    Number of fixes needed to remove abuse overcomplicates the feature. Removal is the best option based on community feedback

    High

    4. Cheaper Single Unit Fakes (high/medium/low?)
    no reason for this.


    5. Limit Alliance Membership to Single Quadrant. (high/medium/low?)

    Make it impossible for a player who starts in one quadrant to join an alliance in another quadrant. Most multis are from other alliances, so it would avoid multis and those in the same quadrant a lot
    Stupid idea.


    6. Reduce Quantity of Animals in Oasis at Server Start (high/medium/low?)

    People complain that oasis have more animals at the beginning of the server. How about reducing the animals in oasis at the beginning of the server?
    Verry Low!


    7. Buying Back Trapped Troops (high/medium/low?)

    Allow to buy out trapped troops without permission from Gual account. Cost is equal to the cost of troops and given to Gual hero bag
    Low.


    8. Calculate Top 10 "Climbers of the Week" by Population Growth Instead of Population (high/medium/low?)
    does this one even matter? when we still dont have any top 10 list for cata destruction cost?


    9. Increase Length of Mid-Game (high/medium/low?)

    Currently early game and mid game are equally balanced at 100 days each. Decrease the length of early game and add it to the mid game
    Low


    10. Shorten 1x Normal Speed Servers (high/medium/low?)

    Reduce server length by shortening server to a maximum of 210 days. Artis, Item Tiers, and WW Plans will spawn incrementally sooner. Resource production increased. Training and construction time decreased. Troop speed remains the same.
    whats the reason for this? theres already faster servers out there.


    11. Increase WWS for Tournament Servers (high/medium/low?)
    Low


    12. Increase Confederacy Capacity on Tournament Servers (high/medium/low?)
    Low


    13. Paid Cosmetic Changes for Hero and Village (high/medium/low?)
    Low. this game is already being milked. alot of players cant play alone and are forced to join together if they want to play a top account cause the cost just keeps rising. cosmetics should be given.
    if not given then lower gold cost on npc and finish buildings and add a ton of paid cosmetics. that works too :D

  • 1. Display Name of Artifact in Reports When Captured

    MEDIUM


    2. Change Hero Home Village Instantly

    HIGH


    3. Remove Vacation Mode

    MEDIUM


    4. Cheaper Single Unit Fakes

    HIGH (its ok to still have to send one of each unit type)


    5. Limit Alliance Membership to Single Quadrant.

    MEDIUM


    6. Reduce Quantity of Animals in Oasis at Server Start

    HIGH


    7. Buying Back Trapped Troops

    LOW


    8. Calculate Top 10 "Climbers of the Week" by Population Growth Instead of Population

    LOW


    9. Increase Length of Mid-Game

    MEDIUM (This might require some kind of boosted start to get players faster into fighting mode)


    10. Shorten 1x Normal Speed Servers

    HIGH (This might require some kind of boosted start to get players faster into fighting mode)


    11. Increase WWS for Tournament Servers

    MEDIUM


    12. Increase Confederacy Capacity on Tournament Servers

    MEDIUM


    13. Paid Cosmetic Changes for Hero and Village

    LOW