I'm looking for some community feedback on the topic of the next meeting between us ambassadors and TG. The topic is Endgame
More specifically, we are discussing the proposals that last year's ambassadors and TG came up with (to be discussed further, including with the communities). I didn't see much of a reaction to it when the notes were published last year, so I'm looking to see if I can get any more community feedback, so I can tell TG what the .com community thinks of the proposals.
If you are too lazy to look up the notes from last year, here is the short form of the changes:
- WWs spawn 30 days prior to plans, and they are spawned pseudo-randomly (on two circles around the center of the map, one close, and one further out). Number of WWs in each circle (and total numbers of WWs) is up for discussion too - for example, lowering WW numbers might cause direct competition over controlling areas around the WW.
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WW building plans lower WW building time. To be more exact, each WW plan the alliance of the WW holder has, beyond the first two needed for level 100 completion, lowers WW building time (with diminishing returns). So if you have 3 plans in the alliance, your WW builds 10% faster, if you have 4, it builds 19% faster, 5, 27%... and so on.
Full notes are available here, with specifics to the proposals:
https://blog.travian.com/wp-co…World-Map-and-Endgame.pdf
Please provide any feedback to the above changes, or any other endgame proposals, in this thread or in private.