[Anglosphere] Travian 4.4/Legends Changelog

The blacksmith once again looked at the parchment a visitor had just given him.
There was nothing particularly unusual about this order – to decorate armor and a weapon with an emblem... ⚔️ #ShadowEmpires

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  • Release sunflower 514.13 [4344] & TL4.5.91.9 [4347]


    • For newly starting servers, the daily quests, alliance bonus donation limits and artifact free usage reset times reflect the server start time.
      What it means is that the daily reset of points will be the same as server start time. So if the server started at 6:00, the daily reset will happen at 6:00.
      This change will affect ALL SERVERS THAT STARTED SINCE OCTOBER 1st, 2019, when the servers get this update, not only new servers.
    • The changing of capital villages has been updated, so that changing the new capital is given first priority (instant change) and removing the status from the old capital is given second priority.
    • Trade routes are no longer triggered for the same second, but over the minute
    • Wonder of the World image was removed from Natar profile
    • The amount of crop received after exchanging resources at the barracks i correct
    • The tutorial task 'Heal hero' is now fixed and can be fulfilled using any amount of ointments

    Codex Victoria features:

    • Contextual help for hero auctions has been added
    • Players are now able to use the resources in the inventory while the hero is dead

    Codex Victoria bug fixes:

    • The Travian answers button is present in the Hospital window and it functions as intended

    This will be implemented on all game worlds on November 7th, 2019 at:

    US: 05:03 am (UTC-5)

    UK: 10:03 am (UTC+0)

    AU: 09:03 pm (UTC+11)

    Expected downtime ~10 min

  • Release 534.3 sunflower [4390] & TL4.5 97.3 [4391]


    - A great Warehouse or great Granary can now be used to construct a Marketplace instead of a Warehouse or Granary.
    - Players will now be able to report a message for inappropriate content.
    - The adventure summary screen was removed. Start adventure will immediately start the adventure.
    - Added a "put to archive" shortcut into IGMs.
    - New oasis illustrations implemented in game
    - New landscape illustrations implemented in game

    Bug fixes:

    - If settlers return to their home village instead of settling a new one, they will bring the resources back
    - Fixed issue where hero disappears when village they attack is deleted
    - The tutorial task 'Heal hero' is now fixed and can be fulfilled using any amount of ointments.
    - The amount of crop received after exchanging resources at the barracks is correct
    - Rounding numbers of resources rank is now correct.
    - When trying to forward troops to wrong coordinates, the error message will now be shown under the Forward button instead over a blank page

    - Fixed error caused by troops returning back to the village seconds after the change of capital
    - Fixed issue with incorrect casualties if same tribe reinforcements come from different players
    - Fixed issue where hero is not shown in reinforcement report
    - Resources now update correctly after being used

    Codex Victoria features:
    - Adjusted statistics for annual special to show the correct second settled village.
    - Hero level up will increase health to 100 if the Hero is alive. If the Hero is dead or resurrecting, a level up won’t change health.

    Codex Victoria bug fixes:
    - Fixed an issue where the information button linking to Travian Answers was missing from the Hospital window

    Legends on tour features:
    - Sitter access is now limited to alliance and confederacy members - this feature is enabled on all servers that started since November 18, 2019.

    This will be implemented on November 15, 2019 at:

    US: 05:03 am (UTC-5) server time
    UK: 10:03 am (UTC+0)
    AU: 09:03 pm (UTC+11)

    For your local update time, click here.

    Expected downtime ~30 minutes

    This update will cause you to be logged out of your account


    Post was edited 4 times, last by Stellamini: Added some bug fixes ().

  • Release sunflower 534.14 [4431] & TL4.5 97.14 [4432]


    - All resources are updated after training troops or upgrading a building. It's no longer necessary to refresh the page
    - Fixed reinforced village name directing to the defender's village info
    - Fixed an issue affecting arrival times when partially withdrawing reinforcing units
    - Text no longer cuts off in the popup message after the alliance bonus cooldown in Russian

    This will be implemented:

    US: November 21, 2019 at 09:03 am (UTC-5) server time

    UK: November 21, 2019 at 02:03 pm (UTC+0)

    AU: November 22, 2019 at 01:03 am (UTC+11)

    For your local update time, click here.

    Expected downtime ~1 minute

  • Release 563 sunflower [4463] & TL4.5 125 [4466]


    • Villages with artifacts convert to Natarian villages on player deletion.
    • Offered punishments are now applied after 72 hours instead of 48 hours.
    • Coordinates have been added to natar world wonder village names.
    • Only for gameworlds with the new UI - One townhall celebration can now be queued. Resources are paid immediately, and this is a PLUS feature.
    • Only for gameworlds with the new UI - The player country flags are now displayed in IGMs as well. Preferred language(s) will be displayed when different players have different languages.
    • Only for gameworlds with the new UI - We have added two buttons to switch between the village and resource field view.
    • Only for gameworlds with the new UI – We added mouse over effects for the resource fields.
    • Only for gameworlds with the new UI - Player country flags added to alliance members page
    • Only for gameworlds with the new UI - Refactored flag icons into scalable graphics


    • It is no longer possible to have multiple capitals after a capital village containing an artefact is destroyed.
    • The correct amount of resources are now displayed properly when troops get trapped in the defender's village.
    • Equipped bandages are now used even when the hero dies in battle.
    • Text about the rules for the Gold Transfer Links has been updated
    • Trapped troops can again be freed by alliance and confederacy members.
    • The answer button on a punishment applied message is now greyed out and not clickable.
    • Battle results expanded view in the combat simulator is now adapted to the new UI layout.

    Codex Victoria bugfixes:

    • Crop balance is now correct when players have wounded troops in the village
    • The Hero health is restored when levelling up by defending a village.
    • Wounded troops are now shown for reinforcing players.
    • Troops numbers on village overview are now correct.

    Legends on tour features:

    • A prototype for the wave builder has been added to the Rally point. Player can now send multiple waves of attacks. This will be activated only on International PTR, Codex Victoria Closed Beta and Codex Victoria France.

    This will be implemented on Anglosphere servers on:

    US: December 13, 2019 at 09:03 am (UTC-5)

    UK: December 13, 2019 at 02:03 pm (UTC+0)

    AU: December 14, 2019 at 01:03 am (UTC+11)

    Expected downtime is ~10 minutes.

  • Release 567 sunflower [4491] & TL4.5 135 [4492]
    Hotfixed to 567.6 (4512) & TL4.5 135.6 (4513) on 16.12.2019


    - New UI only - New images for all artefacts

    - New UI only - Implemented the new smartphone optimization beta for Chrome and will be activated on 3 Codex Victoria game worlds: COM, FR and IT and also on the PTR.


    - Building or upgrading will not be added to construction queue if a sitter changes the active village

    - New UI only - Fixed an issue where trade routes would keep actively sending resources even after village lost an artefact or WW construction plans

    This will be implemented on servers on:

    US: December 20, 2019 at 09:03 (GMT-5)

    UK: December 20, 2019 at 14:03 (GMT+0)
    AU: December 21, 2019 at 01:03 (GMT+11)

    Expected downtime is ~5 minutes.

  • Sunflower 567.8 (4522) & 135.8 (4523)

    - Destroying an active village under some very specific conditions no longer breaks the account

    - Players will be able to receive full bounty when attacking

    This will be implemented at:

    US: December 27, 2019 at 09:03 (GMT-5)

    UK: December 27, 2019 at 14:03 (GMT+0)

    AU: December 28, 2019 at 01:03 (GMT+11)

    Expected downtime ~1 min

  • Release TL4.5 160 [4546]

    Legends on tour features:

    • When you are on the trade routes, trades, send troop or forward troop page, the village list transforms into a shortcut to add the coordinates to the input field with just one click. This feature is available with the Travian Plus.
    • Two new shortcuts for IGMs within an alliance were implemented ([def] and [off]). Only available for players with the proper rights.
    • Oases will spawn troops once at the start of the game and then stop producing more units until the server is older than server's beginners protection duration.
    • Players can now trade 1:1 or better until they reach 200 population, the restriction doesn't depend on the beginner's protection status.

    Other new features:

    • Various improvements to the mobile version regarding layout, map and login options.
    • New artefact icons were implemented on both scenarios (WW and Territorial).
    • The Wave Builder and the Smartphone Optimization will be enabled on all the active Gameworlds.


    • New Artifact and Construction Plans Natar villages now spawn with the treasury not in the main building position.
    • If more than 4 attacks are sent in same second which will arrive in same second, all extra troop movements will be sent back to the home village
    • Training troops no longer prevents the resources tooltip timer from updates on page reload
    • Fixed contextual help position in IE11 when hovering over the heroes avatar for RTL
    • Fixed artefact of the fool's diet control effect not recalculating troops' crop consumption immediately after change/activation.
    • Links shown on logout.php are now fully visible.
    • Fixed issue with releasing allies' troops from the Gaul traps during attack.
    • Released trapped troops now return to their original village.
    • Instantly completing two upgrades of the Horse drinking through will now always correctly cause a recalculation.
    • All the consumable items can now be rearranged in the hero inventory when the Hero is on the way. Including: Book of Wisdom, Tablet of Law, Bucket, Artwork and Scroll.
    • The building level indicators are now updated when construction starts.
    • Queued Town Hall celebrations will not disappear for players in vacation mode.
    • Aborting the ad video no longer has any effect on starting a new construction
    • Players will receive correct bounty when attacking
    • Market offers aren't cancelled if cranny capacity is larger than the total amount of resources held by the defender

    Codex Victoria features:

    • Only on the new starting rounds. Regions will now lock again when the regional population drops below the unlocking level.

    This will be implemented at:

    US: February 3, 2020 at 09:03 am (GMT-5) server time

    UK: February 3, 2020 at 02:03 pm (GMT+0)

    AU: February 4, 2020 at 01:03 am (GMT+11)

    Anglosphere NYS ts29 will get the update at:

    US: January 31, 2020 at 10:03 am (GMT-5) server time

    UK: January 31, 2020 at 03:03 pm (GMT+0)

    AU: February 1, 2020 at 02:03 am (GMT+11)

    Expected downtime up to 15 minutes.


    Post was edited 6 times, last by Stellamini: Changed date for update ().

  • Release TL4.5 160.12 [4578]

    - An explanation popup for the Wave Builder was implemented.

    - Alliance forum button is not working when using external pages as a forum.
    - Fixed oasis troop recalculation; troop numbers always appear updated in oases pages.
    - Statistics: Top 10 of the week does not reset.

    Codex Victoria bugfixes:
    - Attempting to use more consumable resources from hero's inventory than the storage capacity allows for keeps the resources in one stack.

    This will be implemented at:

    US: February 7, 2020 at 09:03 am (GMT-5) server time

    UK: February 7, 2020 at 02:03 pm (GMT+0)

    AU: February 8, 2020 at 01:03 am (GMT+11)

    Expected downtime is less than 1 minute.

  • Release 600 Polarbear [4589]

    Legends on tour features:
    – BB codes have been added to the alliance internal page

    - Confirmation popup has been added when player successfully changes account name
    - "Edit wave" option was added to wave builder so players can edit their waves.
    - Added a button to copy waves when using wave builder

    - Fixed spam protection preventing players to send many IGMs to recipients within and outside of alliance
    - Fixed an issue where forwarded troops would consume crop from two villages when returning
    - The alliance invitation message is now in the player's selected language.

    This will be implemented at:

    US: February 25, 2020 at 09:03 am (GMT-5) server time

    UK: February 25, 2020 at 02:03 pm (GMT+0)

    AU: February 26, 2020 at 01:03 am (GMT+11)

    Expected downtime is ~15 minutes

  • Release 600.5 Polarbear [4604]


    - Re-positioned resource rank stats icons in the General statistics to resolve cut-off issues for several languages.

    - Troops gained from adventures will complete the "Train troops" task.

    - Reinforcement icon is now displayed correctly for villages settled over the borderline on the map.

    - Fixed full screen map in low resolution on mobile devices when not using mobile optimization.
    - Color outline of marked player or alliance on the map was not shown. This is partially fixed now and the outlines are shown after page refresh.
    - Fixed issue which would cause a broken general statistics page for some players

    - The first few auctions of an item are no longer fraud protected

    - The correct message is now displayed for banned players

    This will be implemented at:

    US: February 28, 2020 at 09:03 am (GMT-5) server time

    UK: February 28, 2020 at 02:03 pm (GMT+0)

    AU: February 29, 2020 at 01:03 am (GMT+11)

    No expected downtime

  • Release 626.3 Polarbear [4637]


    - Filters have been added for outgoing and incoming merchants in the marketplace.

    - Confederacy reinforcement rules apply to villages that are conquered before reinforcing troops arrive at their destination.


    - An issue has been fixed that affected destroyed Natarian villages containing artifacts, which appeared without a name in reports.

    - Troops gained from adventures will count towards completing the "Train troops" task.

    - Icons for resource rank stats have been repositioned to resolve cut-off issues for several languages.

    - The full-screen map - in low resolution has been fixed on mobile devices (desktop view).

    - An asset has been fixed which did not appear for villages settled over the borderline on the map.

    - Various vertical alignment issues have been fixed on IE11.

    Codex Victoria bugfixes:

    - Resources in the hero's inventory can now be used if buildings are queued in the master builder.D25

    This will be implemented at:

    US: March 18, 2020 at 10:03 am (GMT-4) server time

    UK: March 18, 2020 at 02:03 pm (GMT+0)

    AU: March 19, 2020 at 01:03 am (GMT+11)

  • Release 626.5 Polarbear [4651]


    - Having a Wonder of the World no longer prohibits player deletion.

    - Fixed: resource bonus auto-extend feature did not work for some players

    This will be implemented at:

    US: March 25, 2020 at 10:03 am (GMT-4) server time

    UK: March 25, 2020 at 02:03 pm (GMT+0)

    AU: March 26, 2020 at 01:03 am (GMT+11)

    Expected downtime: ~1 minute

  • Release 643.4 Polarbear [4688]


    - Queued celebrations will now be counted in the village overview culture points tab. The countdown is now a link to the town hall of the corresponding village.


    - An error has been fixed which prevented the NPC trader resource distribution to enter the largest possible value automatically upon clicking the icon.

    - An error has been fixed which forced a page refresh upon making changes to trade routes.

    - The layout of the marketplace when sending resources to villages with long names has now been fixed.

    Codex Victoria bugfixes:

    - The Combat Simulator will no longer show wounded for nature or Natar troops

    This will be implemented at:

    US: April 8, 2020 at 09:03 am (GMT-4) server time

    UK: April 8, 2020 at 02:03 pm (GMT+1)

    AU: April 8, 2020 at 11:03 pm (GMT+10)

    Expected downtime: ~5 minute

  • Release 663.2 Polarbear [4706]


    - When creating new trade routes, the hour and minutes fields will be prefilled with the current local time of the player.


    - Reports that contain trapped and wounded troops displayed incorrect casualties. The number of fallen troops will not include wounded anymore.

    - Names of the artefact villages will be displayed in the correct language in the Artefact detail view on multilingual servers

    Codex Victoria bugfixes:

    - When the starting village was lost, the tasks that could have been done only there remained active and unsolvable. In the future when the starting village is lost, all such tasks will be closed automatically without granting rewards.

    This will be implemented at:

    US: May 4, 2020 at 09:03 am (GMT-4) server time

    UK: May 4, 2020 at 02:03 pm (GMT+1)

    AU: May 4, 2020 at 11:03 pm (GMT+10)

    Expected downtime ~5 minutes

  • Release 686 Polarbear [4728]

    Legends on tour features:

    - When the population of the last village on the account (not counting WW villages) becomes zero, it will lose all of its troops.

    - Implemented new unit images for Gauls, Romans and Teutons
    - UI improvements to marketplace trade routes



    - Fixed an issue related to map quadrant recommendation based on player language
    - French language: Fixed incorrectly displayed special characters in tooltips
    - Merchant movements are no longer cancelled when conquering one's own village
    - Wonder of the World Villages will no longer spawn with a wrong resource fields distribution

    This will be implemented at:

    US: May 18, 2020 at 09:03 am (GMT-4) server time

    UK: May 18, 2020 at 02:03 pm (GMT+1)

    AU: May 18, 2020 at 11:03 pm (GMT+10)

    Expected downtime ~5 minutes

  • Release 746.1 Polarbear [4794]


    TL-8365 - The Bucket and Artwork tooltip has information about the cooldown time.

    TL-8237 - Improved the infobox message when an account is under deletion for violating the game rules.

    TL-8334 - The use of hyphens when naming alliances has been blocked.

    TL-8162 - Added a new punishment type that prevents players from editing or sending text.

    TL-8223 - Players under beginner's protection are restricted from placing/accepting marketplace offers in a ratio other than 1:1.


    TL-8284 - Natar: Construction plan villages were created with Treasury level 20 due to an error. New Natar construction plan villages will have Treasury level 10 from now on.

    TL-8046 - The list of weekly top5 alliance bonus donors won’t be emptied during the week anymore.

    TL-8298 - Forwarding scouts now shows the correct text.

    TL-8246 - The tooltip for resource rewards in the hero inventory now gives the correct information.

    TL-8372 - Unnecessary closing square bracket displayed in tooltip notification in the alliance forum has been removed.

    TL-8233 - Display bug showing the wrong sum of the bonus in the resource production overview is fixed.

    TL-7908 - Fixed an issue concerning lack of surrounding reports about Natarian villages containing artifacts being destroyed.

    TL-8229 - Removed an unnecessarily appearing error text when changing the village name during the demolition of a building.

    TL-8201 - Fixed display issue caused by long translations in the resource production overview.

    TL-8274 - Fixed the description of the Command Center building.

    TL-8075 - Farm list: Overwriting an entry through the map did not work.

    Schedule for Anglosphere servers:

    - July 9, 2020

    - 09:03 (UTC -4) - United States (New-York) - Server Time

    - 14:03 (UTC +1) - United Kingdom

    - 23:03 (UTC +9) - Australia

    - Check with your local time here.

    Expected Downtime ~ 15 min


    If you experience issues with being logged out from the game after performing certain actions, please, clear cache/cookies for "all time" in your browser.

  • Dear community!

    With this we would like to highlight one special feature that we added to our Release Polarbear 746 [4793] based on your feedback and Legends on Tour event workshops:

    Bulk-editing farm-list entries!

    What will change:

    We have added “Edit all” into the farm-list. When at least one entry is selected, this button will change into “Edit selected”.

    What can be done with bulk editing feature:

    • Adding new troop values to all (or selected entries) of the farm-list.
    • Move all (or selected) entries to the new farm-list (please, keep in mind, that target farm-list entry number still can’t exceed max number of 100 entries).
    • Clicking on the delete button will delete all affected entries.

    We hope you like this new change and it will make this routine task of updating farm-lists less time-consuming for you.

    You can read full changelog and rollout plan here.

    Happy raiding everyone!

    Your Travian: Legends team

  • Release 746.5 Polarbear [4808]


    TL-8370 - Layout issue in IGM address book when a player is added by another player has been fixed.

    TL-8360 - Autofilling of recipient nickname when writing new message has been fixed.

    TL-8425 - Missing Travian Answers link from login page has been fixed.

    TL-8423 - Information about expansions slots in culture points tab in villages overview window has been fixed.

    TL-7838 - Firefox issue with players not being able to see all saved flags in the map has been fixed.

    TL-8087 - Fixed the bug in the Production overview where the last open tab will not be selected when selecting a different village.

    TL-8442 - Fixed broken level indicator toggle inside the village.

    Schedule rollout plan for Anglosphere servers:

    July 15, 2020

    - 09:03 (UTC -4) - United States (New-York) - Server Time

    - 14:03 (UTC +1) - United Kingdom

    - 23:03 (UTC +9) - Australia

    - Check with your local time here.

    Expected Downtime: ~ 2 min