But still, even if split, 1hr is still very very low.
Like I said, it's not low if you plan your account development properly. One of the major factors as to why this 1hr is enough in most cases is that experienced players like Lem join one of the best alliances in the server. That in itself is a huge deterrent for potential attackers. If some guy tries to push his luck, your alliance will (should) come to your rescue.
Sure you won't be able to raid like a a madman with just 1hr a day but in the grand scheme of things that is not needed. You can make a very respectable hammer or anvil without raiding. The final goal of this game is to make sure your alliance wins. Someone like Lem who has a rich history of being a travian veteran with hundreds, if not thousands of medals, will most likely be jaded.
Like medals and ribbons don't matter anymore when your enemies start quaking in their boots when they learn you are on a certain account even if that account doesn't look as developed or void of medals/ribbons.
Sorry. Got off on a tangent there.
1 hour per day is more than enough to maintain a respectable account that actually contributes to endgame.