People already knew we are starting with a Dutch/Flemish group on .com1 but as svenie says ... no way there will be 60 to 90 players (accounts).
And don't underestimate the Dutch/Flemish players ... we only get fanmail from our meta on the TT finals
Yeah that topic got deleted but I already had my doubts about the 60-90 players.
I heard good things from the finals yes.
why everyone is so curious about dutch ?
Alcunha is Belgian so maybe he's one of that group and wants to know how people know there is a group starting! :o
But yeah they problably only have half the accounts of what they mention.
03 Geile Bever (120|0)
04 Heavy Hatchet (98|21)
02. Kowalski (76|18
Did you just get those reports of a century ago?
There are a lot of bold, empty statements coming from the side that has been getting heavily catapulted recently—and hasn’t been able to back it up. All talk
Shogun alone cost them like 7k dollars!
whats going on????? Why Phoenix capital's disappearing
Because they are being blasted to 0.
Some of the players gathered up around Shogun and found a new ally. It was obvious from the early start that Shogun is a massive gold user, but I though he was also a top player.
But today I was left in a complete shock. As I was going through the reports of his capital getting zero'd, I noticed some weird buildings. Why would you have a cranny, residence and an academy in your cap 2 weeks before artis? I'm scared to ask him what lvl his crops were. There were bunch of other useless buildings, and very few whs.
You could have spent this gazillion of gold much better, dude.
After this today, I think it's obvious that we'll all get zero'd sooner or later. I can only hope that after they demolish about half of us, that they'll assimilate the others.
That's pretty bad.
Gold doesn't buy skills it seems
huns have defensive disadvantage, most huns unit very weak in defense, how can you say huns are overpowered?
nope, the cost of :
- 2 steppe riders are 1790 with 4 pops
- 1 marauder are 1760 with 3 pops
2 steppe riders attack 240 / def inf. 60 / def cav. 30 / speed 16 / raid 150 (with new update)
1 marauder attack 180 / def inf. 60 / def cav. 40 / speed 14 / raid 80
so people will still choose steppe riders. i am huns player and i never train marauder at all.
You only took the positive things and not the bad things.
fnx already explained most of it so won't go into it that much.
It's true that Steppe Riders are a lot cheaper and cost less in crop maintenance.
You can compare it with EI and EC's in my opinion. You build EC because you want a stronger hammer. It's the same here.
The reason people took Steppe Riders is because you can start a lot earlier with building them because you farm it back a lot easier and they're cheap so you start your hammer a lot earlier.
But Marauders give so much more attack power in training time. Now that they nerfed the farming of Steppes they took away a part of that early strength.
Not everyone will be convinced but a lot more people will build Marauders now.
Or Marksman as fnx said.
Some more hits happened this week folks. reports coming soon... since i know your all dying to jump all over the forums....
Well it seems I'm still alive so if you still have those reports.
Hey svenie, good to see you’re still around!
I guess I am a yes, but I believe the Huns deserve it because the playstyle is so much more skillbased.
Does this balacing mean we will see Egyptians/Huns at next years TT?
Hey Heintje, likewise!
Well I personally think the Steppes were the choice that most people made. I mean they're fast, farm very good, are cheap (a lot easier to build in Great Stables), and also just good attack power.
So you can build them a lot earlier to start raiding and you'll be better off then Marauders.
Now maybe more people will take Marauders.
Decent changes IMO.
Good that they nerfed Egyptians, not sure why they nerfed my favorite tribe the Huns’ Stepperider?
You must be really biased to not understand that nerf. They are very overpowered, and they're still good even with that nerf.
I agree with what Wolkenengel says, they actually didn't change anything about the Egyptians.
I don't see what medals have to do with putting resource fields to 3.
Those are cheap resources and cp that are profitable even for non gold users.
I agree with Camelot that you will fall behind heavily in cp.
The oasis have to create the resources first aswell so you can take a bit of extra time to get to resource fields 3.
Even because most of the buildings you build before that will be completed with gold (that doesn't change much in your guide).