Posts by Ridder Huma


    …The Emperor was looking into the window and his thoughts were uneasy. “I am old. I saw a lot of good and bad things in my life, I fought against countless enemies, I conquered lots of villages and my Empire is wider than anybody else’s in this world. But I am getting weaker day by day and the civil war after my death is imminent. The only way to avoid war is to find the right person to rule each of my 5 provinces. And what is best way to choose the right person than ask them for the Word of Wisdom?

    Dear players!

    The old Emperor wants to find the best person to lead each tribe and invites all of you to share your Word of Wisdom with all of us. Then the team jury will help the Emperor to choose the best, most useful or most fun pieces of advice and will announce the winner!

    To take part in a contest you need to complete the sentence:

    I am [Gaul, Roman, Teuton, Hun, Egyptian]. My Word of Wisdom for [tribe] would be…


    I am Egyptian. My Word of Wisdom for Egyptians would be… never train slave militia for World Wonder defence on 1x speed server!

    (Disclaimer, this Word of Wisdom is just an example and doesn’t claim to be undeniable truth).

    Good luck and let the best advice win!

    Your Travian: Legends team

    General contest information:

    Start date/time:

    June, 18, 2019 – 09:00 (UTC+1)

    End date/time:

    June, 24, 2019 – 09:00 (UTC+1)

    Winners announced on:

    June, 25, 2019

    Winners chosen:

    According to team jury (and the Emperor's wish)


    50 Gold x 5 winners

    Gold voucher valid only in:

    COM community

    Gold voucher valid until:

    December 31, 2020

    To be eligible to win, you need to:

    State your nickname and server played when giving the answer to the riddle. Every user take part in the contest only in one community.

    By answering in this thread and participating in this content you allow us to use the content you created for activities on all Travian: Legends platforms including the blog and Facebook page.

    Dear community,

    As you might know from the Legends on Tour 2019 Summit notes, the Customer Service Team is restructuring the team and introducing a new role, the Rule Enforcement Team. The new Rule Enforcement Specialists will work on the following topics: multihunting, handling your reports, and sanctioning the accounts that breaks the rules.

    The first steps to introduce this dedicated team will be done on the qualification servers for the Tournament 2019, in the effort to improve the rule enforcement on these highly competitive servers which gather many different communities.

    The dedicated team will replace only the local multihunters on the qualification servers. You will still communicate with your local Customer Service Representatives and their respective teams via ticket. They will be in charge to explain the decisions taken by the Rule Enforcement team as well as handle insults and inappropriate content violations in your language.

    There might be cases where your ticket is forwarded to the Rule Enforcement Team either for a case review or when it includes a player reports, in such cases you will get a notification from your Customer Service Representative.

    As a further note, we significantly adjusted the punishments based on our discussion with the influencers during Legends On Tour 2019 Summit. The punishments will also be adjusted on the regular game worlds and they will all be the same, independently where you are playing.

    With these changes, we hope your game experience during the tournament does not get disturbed by unfair play.

    With best regards,

    Your Travian: Legends Team


    Hello Travian Warriors!

    A Weekend Promo that gives 20% more gold with each purchase will soon start on all COM gameworlds.

    Start Time: 14.06.2019 at 11:00 UTC+1
    End Time: 17.06.2019 at 11:00 UTC+1

    You will get additional 20% of Gold for FREE on top of your purchase.

    The bonus is reflected by the larger package sizes, e.g. 120 instead of 100 Gold.

    Please note that this promotion is only active if the "+20%" image is displayed.

    Vouchers, pay by phone and SMS are excluded from the promo.

    Servers included: COM1, COM2, COM3, COM4, COM5, COM6, COMX and COM20 (PTPx2).

    Your Travian: Legends team


    Dear players!

    That time of year has arrived where all eyes turn to the Travian Tournament, time to test yourself against all of others and more on the biggest Travian stage of all.

    General information about the game world:

    Start Date

    June 18th, 2019

    Start Time

    11:00 UTC+1


    T4.4 Legends

    Map Size



    2x speed

    Beginners protection length

    3 days

    Beginners protection can be prolonged

    3 days

    Artifacts setup


    Construction plans setup


    The Natars start building WW


    Tribes available Romans, Gauls, Teutons, Huns and Egyptians
    Confederacy System Yes, find details about the confederacy system here
    Gold transfer link Gold transfer link from Tournament 2018 can be used on this gameworld

    Sharpen your swords and string your bows, the fight is right to come!

    Do not forget to follow the updates on the upcoming events on our Monthly Calendar HERE and you can find the prize for the qual. and finals here.

    Your Travian: Legends Team

    Dear community!

    After we announced new ban dialogue, we received wide range of questions about "why" and "how" the new automatic punishment would work. We collected most frequent questions and asked our rule enforcement team to give some answers. Here they are:

    Q: Why 48 hours? Why do we need that timer at all?

    A: The timed unban removes a long-time issue of "being in protection of a ban". We know that in some ban types the account is opened to attacks after certain timeframe, while still remaining unable to do actions... unlocking the account with penalty gives at least chance to react.

    Q: What if "punishment" is about account deletion? The account will be just gone in 2 days?

    A: Account deletion is a separate process and type of punishment. Same rules as before apply to it (5 days of deletion + additional delay due to recent gold purchase if applicable).

    Q: The automatic punishment is an issue for people who are away for a few days and let sitters run the account in the meantime. The account owners have no chance to appeal the ban before the punishment is applied.
    In general, our aim is not to ban innocent and apply punishment only in cases where we have hard-proof of violating the rules. With our future dedicated team & full multihunters training, the number of false bans will be much lower.

    Q: What if the ban was unfair and player accepted punishment? Will the punishment be reversed? Will there be any additional compensation in those cases if user half-rebuilt account (spent gold etc.)?

    A: We would like to emphasise that with the future punishment system there is less chance that account has been banned by mistake. Therefore, we do not expect false bans to be happen that often. However, yes, there is an option to reverse punishment. Each case will be handled individually. In general, if you believe that the ban is issued by mistake, we still recommend you use "contact support" button. The case will be looked closely by our rule enforcement team and needed actions taken.

    Q: Why did my account *not* get a punishment offer? I have the usual ban and can only contact Support to solve my issue.
    A: Unfortunately, not all the violations will receive a punishment offer initially. It can still happen that you must contact Customer Service in order to receive your punishment and remove your account restriction. We will work on extending this system across all violations in the near future.

    Please, keep in mind, that moving to a new system is still ongoing process. In the future we’ll keep sharing information what other steps we’re planning in order to make this process as effective as possible.

    Thank you for understanding.

    Your Travian: Legends Team


    For a short time, I thought I'd be caught. Luckily, once people were deep in conversation, I managed to sneak by into a small space. It turned out to be one of the side kitchens. There were only two servants, who were busy cleaning the sink and the oven; they paid no attention to me.

    Hang on. Let's start from the beginning.

    I showed the guards the symbol I made and was let in. Once inside, I found another door with a ciphered lock. I solved it quickly, and now I'm in the very heart of the empire! First of all, this place is huge. There are lots of rooms on both sides of the long corridors. In one of them, I saw representatives who were lively discussing something. A tall Teuton with long hair and a beard was walking along the corridor, talking to a small Roman lady in an elegant dress. I immediately recognized her. She was one of the most famous heralds who regularly brought news to every part of the world – even to our village, forsaken by all the gods. She had a habit of starting all her speeches with the phrase: "Hi everyone, Martina here…"

    I approached.

    "…yes, I 'eard that too." The lady seemed worried and her Roman accent was more distinguishable than usual. "Again, the biggest provinces are joining the global war to decide who may rule the empire next year. They've already started preparations. And rumors say – for the first time ever – they plan not to follow the Natars' plans, but build different Wonders! I saw sketches by the Gauls and Romans, but the Teutons' sketch is still well 'idden. We were promised by some peasant [here I unintentionally giggled] that he would bring us the Teuton plan, but he failed. So, we basically 'ave no knowledge of what they are preparing…"

    "We still have some time." The Teuton looked at her with a calm expression in his eyes. "They won't start a major war without the first round of preparations to select the best warriors in each province. By that time, I'm sure we'll know about everything in detail. But yes, I am as curious to see the missing sketch as you are. After all, most Wonders of the World were built by us Teutons. It must be huge! I think…"

    They turned around the corner and walked over the bridge that connected two parts of the palace. I could no longer overhear their conversation.

    Suddenly, I realized I also heard no other sounds behind my back. The kitchen was totally silent. I took a closer look at the servants who were cleaning the kitchen and it made me shiver. First, the kitchen was way dirtier than before. Second, I noticed their white tunics were worn on top of rather different clothes. Third, they were holding knives. And… they were a Hun and an Egyptian!

    "So, they're still completely unaware." The Hun shrugged his shoulders indifferently.

    "Yes, and we should keep our involvement in the battle secret for as long as possible." The Egyptian smile made me shiver again. "…most Wonders of the World were built by us Teutons," he imitated the tall Teuton's voice, but it didn't sound funny at all. Quite the opposite. "But right now, we need to get rid of that nosy peasant!"

    At once, he leaped forward and put a bag over my head. I was plunged into darkness.

    Task: To get into the palace, Shadow had to decipher the code on the door. What is the answer?

    Crack the code
    :rom06::rom08::rom02: One unit is correct and placed where it should be.
    :rom07::rom03::rom08: Nothing is correct.
    :rom02::rom09::rom06: Two units are correct but wrongly placed.
    :rom06::rom01::rom04: One unit is correct but wrongly placed.
    One unit is correct but wrongly placed.
    ? ? ?

    General contest information:

    Start date/time:

    June, 04, 2019 – 09:00 (UTC+1)

    End date/time:

    June, 10, 2019 – 09:00 (UTC+1)

    Winners announced on:

    June, 11, 2019

    Winners chosen:

    Six random winners from among all the correct answers


    50 Gold x 6 winners

    Gold voucher valid only in:

    COM community

    Gold voucher valid until:

    December 31, 2020

    To be eligible to win, you need to:

    State your nickname and server played when giving the answer to the riddle. Every user take part in the contest only in one community.

    Missed the first series? Here you can read how it started:

    [COM] The Ultimate Battle – Episode 1 – Shadow

    The Ultimate Battle – Episode 2 – On the edge

    [COM] The Ultimate Battle – Episode 3: The hidden scroll

    Ultimate Battle – Episode 4: The Meeting

    Release 396 Coffeebreak [3988]


    • We have created a system to offer a punishment to banned players in the game and to apply the punishment to such accounts automatically when they agree. Read more about this here.
    • Now the player/sitter will be notified with a pop-up message and IGM about the punishment after the punishment is issued.
    • Daily tasks are no longer selected at random. Each player will receive the same daily reward when completed. Read more about this here.
    • Settlers and chiefs are always shown in the management tab of the Residence, Palace, and Command Center.
    • When creating new trade routes, if the minutes field is submitted empty, it is assumed to be "0".

    Legends on Tour features:

    For servers starting after 16th June 2019:

    • The population limit that blocks the use of the marketplace has been raised to 200.
    • The alliance member limit is no longer determined by the embassy level. It is now always 60 members.

    Bug fixes:

    • A video abort notification is now shown when clicking close button.

    Rollout plan:

    with downtime up to ~5 minutes

    07.06.2019 ~14:03 UTC+1

    Dear community,

    During the Legends on Tour 2019 Summit the Customer Service team presented a new system to improve the rule enforcement. The most visible part of these improvements is the new in-game “offer and accept” penalty -feature. With it, the rule enforcement team can determine a penalty while issuing a ban to an account, and the player can then accept that penalty to continue playing right away! There will be no need any more to message back and forth to get your account unbanned.

    Below here, you can see how the process will look like:

    1. The rule enforcement team notices a violation of the game rules

    2. They ban the account and offer a penalty action based on the global guidelines

    3. As soon as the player does an action in the game, a pop-up window appears with the information about the ban reason and the penalty condition he/she needs to accept to resume playing.


    4. The dialog screen has a button to Agree on the penalty right away. When the button is pressed, the penalty is instantly executed, the account is unbanned, and the player can continue playing. There is also a link to contact the customer service team, in case the player wishes to talk further about the punishment directly with the team.

    5. After the player clicks "Agree" on the penalty dialog box, the game sends an in-game message to the account which contains the information about the penalty executed.

    6. The dialog box also contains the information about the time left until the offer is executed automatically. In all cases, the offered penalty is executed after 48 hours from the moment the ban is issued. This means that any banned players will get back to the game latest after 48 hours, but he can agree with the penalty offer at any time he wishes during the countdown.

    7. Even if a punishment is applied, you can still reach out to the Customer Service team to get your case reviewed and receive additional information.

    We hope that this new process simplifies the communication in regards of rule enforcement and punishments, and especially cut down any delays in the communication about these actions

    Your Travian: Legends Team

    Dear players!

    We're happy to announce that Qualification groups have been defined. The draw happened 28.05 early in the morning and here are the results:

    As in the past, COM will be the group International.

    You can can see full distribution in the image below.


    More information about that you can read in our blog.

    Don't forget to check regularly our dedicated page on forum (you can find it in the upper menu under Tournament 2019) to get most recent updates about Qualifications and Finals.

    Time to get ready for the great battle!

    Your Travian: Legends Team

    Dear players, a while ago we ran a poll globally and promised to share with all of you community survey results.

    Before our Legends on Tour 2019 Summit, we ran a survey in our communities to ask the players whether they would like to see certain features in the regular Travian: Legends game worlds. During the event, we showed and discussed the results of this survey.

    New Tribes in Travian: Legends game worlds


    We did ask the same question last year and we were surprised by the amount of “yes” votes this year!

    Last year, Huns and Egyptian tribes were relatively new. There was a lot of distrust on the balancing. Some said, “Egyptians are too powerful”, some said, “Huns are too powerful”, some said, “Gauls lost their use as defensive tribe” and so on. We already reacted on that feedback and analyzed a lot of data to confirm or refute assumptions and foretelling shared on our Forum. Afterwards, we nerfed the Egyptians and, a tiny bit, the Huns too. We also buffed the Teutons (Brewery level 20). It looks like we did the right changes to convince way more players that the tribes are balanced. Or the fact that players could try out several tribes by now changed their perception.

    During our Legends on Tour 2019 Summit, nearly every participant brought up the topic “Tribe Balancing” to Munich. But it turned out that each community has a different opinion on what to change. We spent a lot of time talking about each single proposal and especially about the effects and the balance shift between the tribes. The more we talked, the fewer changes were considered to be “a good solution”.

    Out of nowhere, a brilliant idea [spoiler alert!] came up:

    “Why not using 5 tribes for this year’s Travian Tournament? Who better than the best players from each country could identify balancing weaknesses?”

    And there we go. This year’s Travian Tournament Qualification Rounds and Finals will be played with 5 tribes. Afterwards, we will talk about needed changes on the balancing of each tribe once more, with the goal to activate them for all new starting game worlds somewhen in 2020.

    Confederacy system in Travian: Legends game worlds


    The Confederacy system was an idea brought up by Legends on Tour 2018 participants. It was developed and released within a few months and playable on Path to Pandora game worlds. One of the advantages of this system is the reduction of spikers – drastically.

    50% of the survey participants want to include this Confederacy system into regular Travian: Legends game worlds. A deeper analysis of the votes showed that players who already played with this system strongly voted in favor of the change (over 80%).

    Since this feature change did not reach the required 75%, we collected the opinions of the Legends on Tour 2019 participants. There was no discussion needed. All voted with “yes”. Therefore, we will implement the system globally, but on new starting game worlds only. All running game worlds will continue without the Confederacy system. When exactly this will happen is not decided yet, but for sure sooner than later. Don’t miss the announcements on our Forum and Social Media channels.

    Conquering system in Travian: Legends game worlds


    There was panic in some eyes of the Legends on Tour 2019 participants when they saw those 65% “yes” votes. It turned out that those players like the new conquering behavior introduced in Path to Pandora. But only there. It spices up the possibilities, but it is also imbalanced. “Yes, it is. As designed. We are fully aware of that.” That was the reply from Game Design.

    To keep a long story short, the Conquering system neither reached the 75% threshold from the survey participants, nor got a “yes” from the community representants. Therefore, we will not change the conquer mechanic on regular Travian: Legends game worlds.

    Troop forwarding and merging in Travian: Legends game worlds


    The troop forwarding & merging feature was introduced several years ago on our birthday/annual special servers. There is no doubt that the huge majority of our players would like to see the troop forwarding feature implemented on all Travian: Legends game worlds. But there is also the awareness that this would shift the balance between offenders and defenders towards the defenders. Troop merging was designed to re-establish that balance.

    Troop merging got nerfed already (rams and catapults cannot be merged). Nevertheless, the theoretical “with hundreds of Euros I can move my complete Hammer instantly” is a threat to a lot of our Legends on Tour participants. The same arguments were shared on several forum threads worldwide.

    We will not implement both features into Travian: Legends regular game worlds. Instead, we will think about ways to nerf troop merging and to remove those fears. Concepts will be shared and discussed with Legends on Tour participants.

    Reverse Tournament Square changes in Travian: Legends game worlds


    After implementing the change announced for every game world starting in 2019 and further, we received a lot of negative feedback from several countries, mostly written on their national forum sections. We followed their discussion and arguments carefully. Receiving so much negative feedback for implementing something we were asked to change by several players was surprising. Therefore, we wanted to hear all our players’ opinion.

    The result is shown above. The Tournament Square changes stay as they are now.

    Game worlds duration


    There is no clear preference. Half the players who voted would like to reduce the server duration, 1/3rd would like to keep the average game world duration of 220-250 days on a regular 1x speed server.

    We also raised this topic on the Legends on Tour 2019 event. Most of the participants had “no preference”, a few said “make it a bit shorter”. And this is exactly what we will take with us. We will work on ways to reduce the server duration “just a bit”. Our current design’s aim is a duration of 190-220 days. We will pitch our ideas with the Legends on Tour participants.

    2x speed as regular speed in Travian: Legends game worlds


    As we will reduce the game world duration a bit anyway and this question did not reach the threshold of 75% “yes” votes, we will not change the speed of regular game worlds.

    Removing Grey Zone


    We get frequent messages from new players who do not understand the ruleset for the grey zone. “Why no culture points?”, “How to defend the attacks?”, just to name the most common ones. We included this question into the survey to see if you, our players, see any value in the grey zone and if you like it or hate it. The result can be seen above.

    We also opened that discussion with our Legends on Tour 2019 participants. We found out very quickly that the representatives would like to keep the grey zone but make it different. We pitched some ideas and agreed on changes. More will be published later this year.

    We will keep the “Grey Zone” for now, but we will change certain aspects of it.

    Changing Wonder of the Worlds spawn


    Even if the vote did not reach the required 75% “yes” threshold, this change got the second lowest “no” votes. Almost 1/3rd had no preference and would therefore be fine with either or. This idea was brought up on the Legends on Tour 2018 event by one participant, but there was no time to discuss it.

    Guess what? Exactly! We asked the Legends on Tour 2019 participants’ opinion. It turned out that they strongly recommend a change of the pre-set Wonder of the World approach. The group and the Travian: Legends Game Design team agreed on some basic changes, which also involve the grey zone. More details will be revealed later this year, as we still need to clarify some points.

    In general, such a change in game mechanics will not be introduced on already running game worlds. We are also considering to have some test rounds and collect furthermore feedback afterward but, and this is already agreed on, we will change the Wonder of the World spawning behaviour. It is very unlikely that this will happen in 2019 already.

    Rumor has it that despite all the beggings of .com players, the .com servers including this com5 will still not get a confedracy only support system whereas finals getting it despite being strictly against it :)

    Rumors has it there was a survey about what feature from annual/specials should be implemented on Legends. The results is expected to be ready at the end of May.


    Dear community,

    The time for a new round of the most challenging Travian: Legends gameworlds of the year is getting closer! And it’s also time to spice things up a little! The Tournament 2019 Qualification Rounds will start on June 18th, 2019!


    The Tournament comes back… completely revamped! Wonder what will change? A lot!

    📜 Egyptians and Huns are joining the battle!

    Yes, this time our 2 new tribes won’t stay on the sidelines and just watch Teutons, Gauls and Romans fighting for supremacy in the most intense gameworld ever. They will be right on the battlefield with them!

    📜 New confederacy system!

    The limitation of only being able to support alliance and confederacy members with troops and resources will be enabled on the Tournament game worlds. You can find more details about the Confederacy System here.

    📜 New World Wonders!

    For the first time ever, each tribe will have its own unique Tribe-specific World Wonder.


    We are aiming to draw the qualification matches latest on June 4th! We are currently waiting for some legal advice regarding the possibility for Italian and Spanish players to take part in the Tournament.

    As usual, there will be 6 Qualification Rounds, one English International, one Arabic International and 4 groups composed by 4 domains each.


    To get an entry key for the Tournament Finals, players need to join the Qualification server of their domain. During the Legends on Tour 2019 Summit we discussed the value and relevance of Qualification Rounds and together we came up with different requirements to qualify for the Finals.

    One entry key is given to players whom at gameworld end respect one of the following parameters:

    • at least 10 villages,
    • a Top 100 position in the Offence Rank,
    • a Top 100 position in the Defense Rank.

    Five entry keys players whom at gameworld end respect one of the following parameters:

    • a “Wonder of the World” village,
    • a Top 10 position in the Offence Rank,
    • a Top 10 position in the Defense Rank.

    At the same time, the wildcard keys that are usually raffled before the Tournament Finals starts will stay heavily limited. This means that if you want to be sure to make into the Finals, you need to participate in the Qualification rounds.

    Also, the Gold transfer links generated at the end of the 2018 Finals can be used in the Qualification Rounds of Tournament 2019.

    Sharpen your swords and string your bows, the fight is right to come!

    Your Travian: Legends Team

    Gold can only be transferred to another gameworld within the domain, unless there is a special circumstance.