The main issue for most people I think is the lack of anyone around to deal with the issue, you are the first to reply and we have all been trying to get a response from different sources since 5am
...and we are all to be disadvantaged because this wasn't published?, the link on the server page obviously isn't working, this is not acceptable
We have a whole skype room of people who have been trying to register since 5am I think its a bit more than cookies and cache
Double targetting of the tc, two single heroes arriving miles after the hammers, not sure what else to say about this one, except they are now down two of their biggest hammers
This was Sunday....nice... but a little hiccup as should have been a zero however one of our attackers was ill and couldn't send, it happens but still a pop reduction of 701 altogether:
So this morning we went back to the same player and did this:
and TDE helpfully joined in with this:
Meanwhile we zeroed the cap of the second OGC leader in a week:
and paid a visit to another players supply
We can do this again and will, while OGC can continue to hit small players and call it a success until they lose the rest of their dwindling hammers.
Trying to send same second attacks and not realising that your firefox has updated and only sends one wave
Bye bye cropper, no def - it's all sitting in the arty villas I imagine because we took two of those as well not long ago.
Last two attackers didn't need all of their waves.
SWM PROPAGANDA MACHINE doing its job very good!!! When a player "Donkirk" destroys a village of a DEFENSIVE player..they announce party in their camp LoL ,,,when a player chiefs a village after "loosing and killing" his own chiefs they start bragging and specially open a new thread to celebrate this ROFL .......There is nothing you are doing extraordinary!!! Please do not shy to accept damages being done to SWM and the cannon fodder SC LoL
Who needs to do a propaganda job when this just keeps happening lol
(Although check the facts, the new thread was opened by the other ally with the intention of humiliation because posting in two threads wasn't enough they had to make a third, as these results show they have far from a perfect grip on the situation).
Oh dear, first two attackers lost all of their troops including a nice little cap hammer from the second player, the third got through with losses and the 4th a free pass, so a little damage but what was all this for I hear you ask? A spawn, really pointless attack, what did they gain except a wheat bonus from the lost troops lol.
Seems to be an ally trait, the 15c we demolished yesterday had a brickworks
If crannys were built to save the villa, am I right to assume youve missed some reports off.. the ones demolishing barracks/forge/stable etc
Yes there were some smaller attacks before, but the report shown is the result of the 2 consecutive 10 wave attacks on the villa by the player concerned that finished it off, very well done I am sure you will agree, the target is not an inactive but rather a player who is still trying to attack despite having poor back up from what seems to be now an alliance who just can't work together to produce anything worthwhile in def or attack.
Were these caps or supply vills? Alot of crannies in the first one for it to be a capital,if so, it couldnt of housed anything important And if supply vills, go SWM for their brilliant zero'ing of one
First was a cropper that had been chiefed from the player that eventually destroyed it, the crannies built I think in an effort to save it in the end, the second was a cropper cap
So this time two zeroed villas, first a solo effort completed last night and the second a planned attack which landed this morning.
SWM decided that they should give OGC a belated Christmas present this morning - three damaged croppers
A lovely example of what can be achieved with teamwork, 15 attackers working together, following the plan to bring about a nice result.