Natar Village 0/0
ts1 playing as wolfpack
Door opens inwards
books etc are stacked against door - impossible if thief left that way - they wouldn't be against door
So either thief is still inside or the librarian threw things against door to make it look like the thief had ransacked place
either way - librarian is lying
rat, wolf, bat
Further to my previous note - and it wasn't in your 'changes'...but please shorten standard servers - way too long, especially the gap between artis and plans........
Woud love speed server 2.0 timing to be the base standard?
Would love all new vills (spawn and new) to start with 200 production rate as base....
These things mean we can grow quicker, produce troops faster and maybe keep player in game longer as there would 'always be things to do' instead of many times in a game (standard speed) where you just run out of resources (things to do) or have to sim.....because of long delays to next major point of action (eg plans)
if less servers = more players per server - would be a win for the game........
As long as there is some sort of translator feature to pick up the most 'common' languages you support now - mind you I copy paste into google tranlsator now - for most simple messages between allies it works fine
the national identity thing is not a con to me - honestly, I play across the world on servers (US< AUS< INT< ANGLO<DE) so to me its not an issue
TS 2 com