Posts by I am a noob

    I haven’t said anything like that but thanks. Actually I only mentioned alliances and players that are much more well known for it like Ajax, Loffe and others that pride themselves on teching.

    I’d be more embarrassed if I was in gow to be honest last round having 3 or 4 wings and not being able to produce any end game hammers of worth, those they did have they allowed to get chiefed. I’d call that an embarrassment to the entire server.

    On the other hand I hope you’re a leader in Gow and maintain our access to your teams getter tools. Don’t worry too much about me rest assure gow leaders like you are a great help for Gunners :D

    I don't know what is the bigger embarrassment for Gunners?

    Leader's WWR chiefed or WW chiefed?

    Or the biggest would be belittling TEN for the whole server but finally have to ask them for confed because both Gunners WW got zeroed on day 190?

    It is really hard to decide which is the worst.

    Bat Man is still bat man.

    If you cannot beat a person (in this case, an alliance) fair and square, just spread lies and rumours about him.

    Hopefully, others will join my cause and go against this person.

    This tactic had worked well for Bat man for so many servers.

    You spend 100 gold for the evasion?

    I bet most of the highly-skilled and active players activate gold club for the trade route and farmlist instead.

    Evasion only works in capital. Unless you only build troops in your cap only. :D

    I have always spiked on the inactive villages, there were those top players that says they could detect the spikers,

    hahahaha, guess they were just bluffing after all.

    It seems like you have not played travian for more than a year.

    It is actually very easy to detect spikers. send troops to spiked village, screenshot def points, then find which player got extra def points after your troops have landed.

    I heard a rumour that some alliances are coming to SW also

    Looks like most quads going to be fighting for own quads

    Hey SE is only 1 alliance so far or is any rumour of some going there too

    I don't think it will make a difference whether SE has another alliance or not.

    They will confed with everyone at last and fight against natars.

    Then you are either not active enough, or you are not building your account correctly.

    You should really open up to the idea of dual-ing. Getting a good mentor will change the way you approach the game, making you a better player.

    If you want to play casually, there always be some servers which are not so competitive.

    You can play at your own pace in these servers.

    The WW race has officially started in com2 by now.

    I do not even know whether it is still consider as WW race since the two alliances building WW have gone into confederacy.

    Anyway, I just want to recap what happened in this server and I will try to be as objective as possible.

    Early game

    The server looked very promising from the start, with Gunners (com2 winners of 2017/2018) in NE, GoW (com2 winners of 2018/2019) in NW, TEN (previous com7 and com1 winners) in SE, MMC (a small group of players from Proton, com6 winners of 2018/2019) in SW and REVs (combination of previous com2 players and com5 players) in SW.

    Not forgetting the "almighty" FIRE clan led by saxmanwilly that got crushed less than one month into the server.

    Of course, there were some alliances that tried to oppose the giants in the server. The two most notably alliances were Addicts in NW and NE Army in NE.

    Coincidentally, both of these alliances were mainly Iranian players and they did some damages to GoW and Gunners in their respective quad.

    Then, the protest in Iran had led to internet shutdown in Iran for two weeks. During this time, Gunners had actively killed the hammers of NE Army and GoW had actively recruited remaining members from Addicts.

    When the internet in Iran was up and running, both NE Army and Addicts were no longer a threat in their quad.

    TEN was the first alliance to secure their quad, with the formation of TEN Y, TEN X and TEN Z. There were some skirmishes in SE quad, but the damages done were really negligible.

    SW had the most interesting early game in my opinion, with REVs and MMC got into early inter quad war to exert dominance in the quad.

    REVs took a more offensive approach with early building of armies and catapults. MMC opted for the simming route to build up capitals and resources.

    The damages done on MMC capitals were huge. In case the inter quad war drags any longer, it will hurt MMC players in the long run.

    Hence, MMC decided to join REVs and renamed to REVs@.

    1st cross quad war: GoW vs Gunners

    The first cross quad war happened around day 70 of the server.

    GoW, known for their aggressiveness, had launched an OP against Gunners. Gunners was not prepared for this and GoW had a successful first OP.

    However, Gunners quickly adjusted themselves and managed to wall some hammers in the subsequent OPs by GoW.

    After that, Gunners had launched retaliation OPs against GoW and managed to take down some capitals.

    Both sides showed great coordination in offense and defense.

    More than 10 capitals got croplocked and more than 10 hammer were splatted during this war.

    This war lasted about 3 weeks. During this time, there were few OPs between TEN and REVs.

    "Luga club" was formed during this time, where Luga was the first player who splatted his hammer in a cross quad war.

    The Capn

    Then came the time to capture artifacts.

    The Capn, a plant from GoW in Gunners, captured UE and joined GoW immediately.

    Gunners was shocked about this as they did not suspect The Capn was a plant all along.

    By the end of the day, GoW had UT, UC and UE. REVs had UD. TEN had UA and UB. Gunners managed to get UF.

    Due to this, every players in the server had set their target on GoW.

    The fall of REVs

    Less than one week after artifacts released, TEN launched a fake OP on REVs to test their defense pattern and coordination.

    REVs, in general, did not do well in the defense coordination with very few players responded to the defense call.

    Previous MMC leaders, which most of them are close to SE border, got into talk with TEN leadership and decided to join TEN for a winning chance in this server.

    In this process, billybignob, the UD holder, joined TEN.

    REVs leadership were angry with the betrayal of MMC players. Hence, they got into talk with GoW leadership and decided to join under the banner of GoW.

    Due to this betrayal, many REVs players had rage quit the server.

    Suddenly, the server balance had shifted towards TEN, with them holding the two holy grail of end game, UD and UA.

    To be continued...... (In case there is anything that you disagree or I have written wrongly, please do voice out. I will edit the post.)

    snake plissken I think it is better for you to explain why TEN has always rely on others for a chance to win the server.

    Are TEN leadership and members so incapable that you think you can't win by yourself?

    Or this has become a habit of TEN since you have been doing this for so many years?