This is My first idea.
The Roman, Gaul, Egyp, and Hun now get a building equivalent to Teut's Brewery and the teut brewery are changed to other things. The name of buildings are named after their prehistroric site, religious site, or something close to that.
The buildings are called: -
1.The Pantheon Temple for Roman
2. The Altar of Gaul for Gauls
3. The Templar/Order Castle for Teutons
4. The Sekhmet Pyramid for Egyptian
5. The Hall of Attila for Huns
Prerequisites: CAPITAL ONLY, Palace lvl 20, Main Building lvl 20.
Function: Each level increase all troops stats (Atk and Def) in the account by 1%. Max level 20 has a total of +20% increase in atk/def power.
Additional Specific Tribe bonus (Unlock at level 10/15/20):
-Romans: Troops merge cost reduction by 5/10/15%
-Gaul: Defense Stats increase by +10/15/20% (total at lvl 20= 40% for def instead of 20%)
-Teuton: Attack Stats increase by +10/15/20% (total at lvl 20= 40% for atk instead of 20%)
-Egyptian: Wounded troop chance increase from 40% to 50/55/60%
-Huns: Troops Training and upgrade duration reduction by 5/10/15% OR increase CP production by 5/10/15% from all village
*Effect gain to all villages in the account
*the building stats and etc are equivalent to the previous Brewery.
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Additional Building for Teuton.
The new building for the Teutons are unfortunately the same as before with a bit changes.
The building are still called Brewery.
Change/Rework: -
-It can be build at any village.
-The effect are confined to that village only.
-The building cost and time are halved.
-The CP gain per each level are halved, equivalent to Stable CP gain per level.
-No longer provide attack value increment.
-Effect: -
Troops of the brewery village that stay in that village consume less crop and Unfortunately the chiefs’ power of persuasion is decreased by 50% and catapults can only do random hits. Each level reduce 1% crop consumption. Max at level 20 = 20% crop consumption reduction.
and at level 10 onwards unlock new active effect (just like celebration) called Brew festival. The cost and cooldown are equivalent to Great Celebration. Brew Festival's Effects: for 3 hours the the crop consumption reduction doubled from 20% to 40% and no negative effect of chief power reduction and random target catapult for the next 24hr.
-Other stats and prerequisite are still same.
Thats all for now.