In-Game Medals on Travian

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    • In-Game Medals on Travian



      MEDALS ON TRAVIAN


      What are they?
      With the implementation of T3.1, Travian introduced player and alliance medals onto the servers. These are awarded each week to players who manage to appear and stay in the Top10 from Monday-Sunday. The Top10s are reset each 7 days on Monday @ 0:00am.

      How do you get a medal?
      Currently there are 4 different categories of medal available. These are Highest Climbers, Attackers, Defenders & Raiders. This allows players to excel in different areas and be recognized for individual achievements. To earn a medal, you must be the best in one section that week. The medals/ribbons that come with each Top10 and how to acquire them can be seen below.

      Medals for Highest Climbers
      These medals are awarded for players who climb the most ranks in population. For the majority of the server, these are awarded to newly registered players who can jump from 21000 to 3000 in a matter of days, giving them a lead of 18000 climbed positions. However once registration is closed for a server (during and after Artefact release), the medals are easier to claim by existing players increasing ranks by conquers and smaller population gain. Often referred to as the 'Simmer Medal', it isn't held in very high regard.



      Medals for Raiding/Robbing Resources
      These medals are awarded to players based on the cumulative resource total they are able to raid in 7 days. If the player is raided themselves and loses resources to another player, this is deducted from the cumulative total of resources gained. Players who view Top10 can see a negative number next to their name if they have failed to earn back the resources stolen from them. This plays a large part in the Alliance Raiders Medal; also calculated cumulatively between all members of that alliance, if a member is repeatedly farmed, it is deducted from the alliance total.



      Medals for Attacking
      These medals are awarded to players who have killed the most troops; it is calculated per wheat consumption, not per unit total. So a player who kills 200 druidriders, will have a total of 400 kills, as the 200 druids ate a total of 400 wheat. The kills can be accumulated through raids, attacks, conquer attempts, oasis captures and even attacking yourself. Your hero does not need to be present for the kills to count. If you look below, there is a possible Hero's Medal to be introduced in a later version of Travian that will encourage players to use the accompanying unit more often and earn medals purely for doing so.



      Medals for Defending
      These medals are awarded to players who have killed the most enemy troops by defending their empire. It is calculated based on how many troops have died at your own villages and oases, not how many troops your own defence has killed elsewhere. Kills are calculated the same way as the Attackers Medal; by wheat consumption of the unit rather than unit number. Your hero does not need to be present for the kills to count. Troops which die at the hand of your Wall or Residence are included. But troops caught in your traps are prisoners, not dead, and will not have any effect on the total.



      Bonus Medals
      These medals are awarded for combination bonuses, when a player manages to be a top attacker and defender in the same week. They are not awarded to a player who owns an attacker and defender medal from different weeks.



      Limited Edition Medals
      These medals were issued to players who turned up to the Travian Meet in Hammelburg, Germany in 2009. The meet-up was arranged by the staff at .COM and publicized on their forum as an open invite event. There is a photo album documenting this meet which can be found here: [link]. The medals cannot be earned or awarded to anyone who did not attend this event.



      Medals for Alliances
      Here are the images used for alliance medals, exactly the same as player medals but with the added olive branches. Olive crowns symbolize a token of victory and are most commonly seen used in the Olympics. Only positions 1st - 10th are available to alliances, it is not possible for alliances to earn medals for being in the Top10 multiple times or achieving attack and defence in the same week.



      Collecting your medals
      If you are successful in winning a medal, you will not be notified by Travian in-game. To find out if you have earned any, you must go to »Edit Profile. Below, there will be a table which lists the name of your medal, the position you came, the week it happened, and a code to write into your profile. Travian introduced "Quest 13: Dove of Peace" to help players understand where to find codes and how to make them appear, so from now on any new medals and codes will be displayed under [#0]. Each code is specific to you and your account; you cannot display a medal twice, and you cannot display another person's medal.






      MEDALS COMING SOON


      Medals for Trading
      These medals are yet to be released in any available version of Travian, so we don't know how they are achieved yet. This set is aimed Traders, possibly awarded for overall trades on the marketplace or cumulative profit per trade. For example, if you trade 500 wheat and receive 1000 iron, you are awarded 500 points.



      Medals for Heroes
      These medals are yet to be released in any available version of Travian, so we don't know how they are achieved yet. This set is aimed at Heroes, possibly awarded to the amount of hit points gained in a week through defence and attacking combined (similar to Attacker/Defender medals), or the amount of levels increased (similar to Highest Climber medals). T3.1 saw the beginning of publicized Hero Ranks which can be accessed and viewed via the Statistics tab in-game.

      The post was edited 1 time, last by Avi: updated image host ().

    • Graarghrgh :p photobucket will reset the account on January 18th, so got another 2 weeks of this whilst I re-host and edit all the posts where my images appear. If only I could remember where they all are...
    • What if you got someone to cata your buildings (except Main Building, Warehouse, Granary) etc. and got a friend to push you like crazy to rebuild.

      You might get the Simmers medal ten times in a row then.

      And if you do there should be a reward, eh?

      :P
    • ElementalGoDz wrote:

      What if you got someone to cata your buildings (except Main Building, Warehouse, Granary) etc. and got a friend to push you like crazy to rebuild.

      You might get the Simmers medal ten times in a row then.

      And if you do there should be a reward, eh?

      :P


      You would lose rank when getting cata'd, so being pushed would just get you back to where you are, wouldn't be able to get 10 in a row. Maybe every other week though..
    • Amalgon wrote:

      You would lose rank when getting cata'd, so being pushed would just get you back to where you are, wouldn't be able to get 10 in a row. Maybe every other week though..


      Let me explain in detail.

      You sim about 12 villages in one week:- you wait till a new week

      they cata it bit by bit (leaving the main important buildings):- warehouse, granary, etc - wait for next week

      from the next 10 weeks
      they push you for the res to get Rank 1-3 every week.

      ;).

      You stop simming when you reach 3.

      And you train troops instead.

      That could work, if registration was closed?
    • ElementalGoDz wrote:

      Let me explain in detail.You sim about 12 villages in one week:- you wait till a new weekthey cata it bit by bit (leaving the main important buildings):- warehouse, granary, etc - wait for next weekfrom the next 10 weeksthey push you for the res to get Rank 1-3 every week.;).You stop simming when you reach 3.And you train troops instead.That could work, if registration was closed?
      They? :D It all sounds a bit pointless just to get climbing medals...it would be more effective to raid lots and maximise your account for culture points, chief two villages a week and get whatever other buildings up you need.... the problem is that if you have a good rank - it is very difficult to climb many places at all. Even more so on servers with small player numbers.