"What's special about the special?" (Special vs Regular server)

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    • Travian: LegendsTravian: Fire and Sand
      MapFlat 801 x 801Europe 401 x 401
      RegionsNo regions87 conquerable regions
      Victory PointsNoYes
      Tribes3 (Gauls, Teutons, Romans)5 (Gauls, Teutons, Romans, Huns, Egyptians)
      SettlingNo restrictionsCentral regions at first, then only unlocked regions
      Wonder of the WorldYesNo
      ArtifactsCalled ArtifactsCalled Ancient Power
      Power effectsStronger buildings; Faster troops; Better spies; Less hungry troops;
      Faster troops training; Great Warehouse and Great Granary plan; Cranny + random aim; Artefact of the fool; Construction plans;
      Same effects, but there is no artefact of the fool and Construction plans
      ConqueringCan be conquered by destroying treasury in an attack with your hero if you have in your village a treasury big enough.Once your alliance secure a region your alliance get access to the Ancient Power which can be activated in a village with a Treasury big enough.
      ActivationActivates automatically 24 hours after conquering it.Needs to be activated manually, the same Ancient Power can be activated once per each ally member.
      Power durationIt is permanently active.Active for 24 hours after that you'll need to activate it again.
      Power scope villageArtifacts with village scope village are active in the village they are located.Antient Power with village scope vcan be activated for any of the village owned by the person that activates the Ancient Power.
      Power scope accountArtifacts with account scope are active for the whole account.Antient Power with account scope can be activated for the whole account in the village with the treasury big enough.
      Power limitationsYou can have maximum 3 active artefacts, only 1 of them can be unique or account wide.One scope account Ancient Power per account and one scope village Ancient Power per village.
      Troups MergeNoYes
      Troups ForwardingNoYes
      Trade routesYou can create trade routes to your own villages, to the WoW of your ally/confederation and to the villages with artifacts within your ally/confederation.You can create routes only to your own villages.
      Trade office buildingNormalDoubled effect
      Tournament squareNormalDoubled effect
      Server EndThe server ends when a WoW owned by player or a Natar reaches level 100The server ends after a set amount of time (200 days for normal speed servers).
      CM mhudson
      Community Manager
      Travian: Legends US/UK