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The post was edited 1 time, last by Matej ().
|Main Features||Travian: Legends||Travian: Fire and Sand|
|Map||Flat 801 x 801||Europe 401 x 401|
|Regions||No regions||87 conquerable regions|
|Tribes||3 (Gauls, Teutons, Romans)||5 (Gauls, Teutons, Romans, Huns, Egyptians)|
|Settling||No restrictions||Central regions at first, then only unlocked regions|
|Wonder of the World||Yes||No|
|Artifacts||Called Artifacts||Called Ancient Power|
|Power effects||Stronger buildings; Faster troops; Better spies; Less hungry troops;|
Faster troops training; Great Warehouse and Great Granary plan; Cranny + random aim; Artefact of the fool; Construction plans;
|Same effects, but there is no artefact of the fool and Construction plans|
|Conquering||Can be conquered by destroying treasury in an attack with your hero if you have in your village a treasury big enough.||Once your alliance secure a region your alliance get access to the Ancient Power which can be activated in a village with a Treasury big enough.|
|Activation||Activates automatically 24 hours after conquering it.||Needs to be activated manually, the same Ancient Power can be activated once per each ally member.|
|Power duration||It is permanently active.||Active for 24 hours after that you'll need to activate it again.|
|Power scope village||Artifacts with scope village are active in the village they are located.||Antient Power with scope village can be activated for any of the village owned by the person that activates the Ancient Power.|
|Power scope account||Artifacts with scope account are active for the whole account.||Antient Power with scope village can be activated for any of the village owned by the person that activates the Ancient Power.|
|Power limitations||You can have maximum 3 active artefacts, only 1 of them can be unique or account wide.||One scope account Anceint Power per account and one scope village Ancient Power per village.|
|Trade routes||You can create trade routes to your own villages, to the WoW of your ally/confederation and to the villages with artifacts within your ally/confederation.||You can create routes only to your own villages|
|Trade office building||Normal||Doubled effect|
|Tournament square||Normal||Doubled effect|
|Server End||The server ends when a WoW owned by player or a Natar reaches level 100||The server ends after a set amount of time (200 days for normal speed servers).|