Posebni strežnik vs Navadni strežnik

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  • Posebni strežnik vs Navadni strežnik

    V tej temi bomo objavili najpomembnejše razlike med Travian: Fire and Sand strežnikom in med navadnimi Travian: Legends strežniki.

    Opazili ste, da bo posebni strežnik imel dve novi plemeni. Podrobnosti o dveh novih plemenih si lahko ogledate tukaj:
    Huni
    Egipčani
    Imate vprašanje? Odgovor lahko najdete tukaj: Travian: Legends Answers

    Moderatorji svoje delo opravljajo prostovoljno, zato niso dosegljivi 24 ur na dan.
  • Posebni strežnik se bo od navadnega razlikoval tudi po zemljevidu.



    Na navadnem strežniku je zemljevid velikosti 801 x 801 polj. Na posebnem strežniku pa bo zemljevid velikosti 401 x 401 polj. Tukaj obstajajo tudi regije, ki jih je potrebno osvojiti.
    Imate vprašanje? Odgovor lahko najdete tukaj: Travian: Legends Answers

    Moderatorji svoje delo opravljajo prostovoljno, zato niso dosegljivi 24 ur na dan.

    The post was edited 1 time, last by Matej ().

  • Main FeaturesTravian: LegendsTravian: Fire and Sand
    MapFlat 801 x 801Europe 401 x 401
    RegionsNo regions87 conquerable regions
    Victory PointsNoYes
    Tribes3 (Gauls, Teutons, Romans)5 (Gauls, Teutons, Romans, Huns, Egyptians)
    SettlingNo restrictionsCentral regions at first, then only unlocked regions
    Wonder of the WorldYesNo
    ArtifactsCalled ArtifactsCalled Ancient Power
    Power effectsStronger buildings; Faster troops; Better spies; Less hungry troops;
    Faster troops training; Great Warehouse and Great Granary plan; Cranny + random aim; Artefact of the fool; Construction plans;
    Same effects, but there is no artefact of the fool and Construction plans
    ConqueringCan be conquered by destroying treasury in an attack with your hero if you have in your village a treasury big enough.Once your alliance secure a region your alliance get access to the Ancient Power which can be activated in a village with a Treasury big enough.
    ActivationActivates automatically 24 hours after conquering it.Needs to be activated manually, the same Ancient Power can be activated once per each ally member.
    Power durationIt is permanently active.Active for 24 hours after that you'll need to activate it again.
    Power scope villageArtifacts with scope village are active in the village they are located.Antient Power with scope village can be activated for any of the village owned by the person that activates the Ancient Power.
    Power scope accountArtifacts with scope account are active for the whole account.Antient Power with scope village can be activated for any of the village owned by the person that activates the Ancient Power.
    Power limitationsYou can have maximum 3 active artefacts, only 1 of them can be unique or account wide.One scope account Anceint Power per account and one scope village Ancient Power per village.
    Troups MergeNoYes
    Troups ForwardingNoYes
    Trade routesYou can create trade routes to your own villages, to the WoW of your ally/confederation and to the villages with artifacts within your ally/confederation.You can create routes only to your own villages
    Trade office buildingNormalDoubled effect
    Tournament squareNormalDoubled effect
    Server EndThe server ends when a WoW owned by player or a Natar reaches level 100The server ends after a set amount of time (200 days for normal speed servers).
    Imate vprašanje? Odgovor lahko najdete tukaj: Travian: Legends Answers

    Moderatorji svoje delo opravljajo prostovoljno, zato niso dosegljivi 24 ur na dan.