Guide to Artefacts; the facts

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    • Bloodcurdled wrote:

      T'is wrong that.
      You can aim at the TC or WW, try anything else and it'll hit a random building.
      Says so in the TC;
      "In additon, enemy catapults can only aim at the treasure chamber or wonder of the world, or at random."


      ahh right, quite a few typo's in the translation :P
    • Bloodcurdled wrote:

      T'is wrong that.
      You can aim at the TC or WW, try anything else and it'll hit a random building.
      Says so in the TC;
      "In additon, enemy catapults can only aim at the treasure chamber or wonder of the world, or at random."

      FAQ states that TC cannot be targeted with Unique but the WW can - is that also wrong as well?
      Lucky we have Uk4 to test, but not very fair the server had to be such a guinea pig.
    • Avi wrote:

      FAQ states that TC cannot be targeted with Unique but the WW can - is that also wrong as well?
      Lucky we have Uk4 to test, but not very fair the server had to be such a guinea pig.


      Never noticed that in the FAQ. Still says the same in the description in the TC though. So taking this artefact from someone is pretty much impossible.
      This artefact hasn't been taken up on s4 either, so I can't see if I can target the TC or not.

      On a side note. The defenses on this server are identical to that of s4. Artefacts were released smack-bang in the middle for s1, 150 days I make it. 16 days later in the server on s4. So all your armies are gonna be hurt a lot more than ours were. It'll only be the players who take the 50% faster troop building ones that would be able to benefit more from the extra time given with the artefact itself.
    • Bloodcurdled wrote:

      Never noticed that in the FAQ. Still says the same in the description in the TC though. So taking this artefact from someone is pretty much impossible.
      This artefact hasn't been taken up on s4 either, so I can't see if I can target the TC or not.

      On a side note. The defenses on this server are identical to that of s4. Artefacts were released smack-bang in the middle for s1, 150 days I make it. 16 days later in the server on s4. So all your armies are gonna be hurt a lot more than ours were. It'll only be the players who take the 50% faster troop building ones that would be able to benefit more from the extra time given with the artefact itself.


      Who the hell are you?
    • Bloodcurdled wrote:

      On a side note. The defenses on this server are identical to that of s4. Artefacts were released smack-bang in the middle for s1, 150 days I make it. 16 days later in the server on s4. So all your armies are gonna be hurt a lot more than ours were. It'll only be the players who take the 50% faster troop building ones that would be able to benefit more from the extra time given with the artefact itself.

      I believe it is Day 151. And the defences were similar, but not identical. In fact, comparing reports, the Uk4 forum implies each defence was different and there is no consistency. Whereas the Uk1 villages all have the same. And despite saying Uk1 will "hurt more", Uk4 seemed to have higher defences even when released earlier.

      Uk4 Village Artefact = 2981 1605 2395 78 1554 1656 892 306 1 1
      Uk1 Village Artefact = 2951 1589 2371 78 1538 1639 883 303 1 1

      Uk4 Account Artefact = 4576 2465 3677 98 2386 2542 1369 469 1 1
      Uk1 Account Artefact = 4540 2444 3647 97 2367 2522 1358 466 1 1

      Uk4 Unique Artefact = 6880 3704 5527 196 3587 3822 2058 706 1 1
      Uk1 Unique Artefact = 6809 3667 5471 194 3550 3783 2037 698 1 1
    • Avi wrote:

      I believe it is Day 151. And the defences were similar, but not identical. In fact, comparing reports, the Uk4 forum implies each defence was different and there is no consistency. Whereas the Uk1 villages all have the same. And despite saying Uk1 will "hurt more", Uk4 seemed to have higher defences even when released earlier.

      Uk4 Village Artefact = 2981 1605 2395 78 1554 1656 892 306 1 1
      Uk1 Village Artefact = 2951 1589 2371 78 1538 1639 883 303 1 1

      Uk4 Account Artefact = 4576 2465 3677 98 2386 2542 1369 469 1 1
      Uk1 Account Artefact = 4540 2444 3647 97 2367 2522 1358 466 1 1

      Uk4 Unique Artefact = 6880 3704 5527 196 3587 3822 2058 706 1 1
      Uk1 Unique Artefact = 6809 3667 5471 194 3550 3783 2037 698 1 1


      Well, it would be day 151 now, wouldn't it? Being the day after yesterday and all. :rolleyes:
      UK4 defenses were pretty consistent, give or take a couple hundred. Identical enough for me when I raised the point regarding the size of defense being dependent on how far in the server is.
      I'm assuming you mis-typed the last point.
      The timing of the release on s1 will hurt armies more than on s4 cause you'll have smaller armies to hit them with.
    • Bloodcurdled wrote:

      Well, it would be day 151 now, wouldn't it? Being the day after yesterday and all. :rolleyes:

      It is Day 152 today, keep up :rolleyes:

      Bloodcurdled wrote:

      UK4 defenses were pretty consistent, give or take a couple hundred. Identical enough for me when I raised the point regarding the size of defense being dependent on how far in the server is.

      Identical means being exactly the same, not "give of take a couple hundred". And because of that inconsistency, the servers are not directly comparable.

      Bloodcurdled wrote:

      The timing of the release on s1 will hurt armies more than on s4 cause you'll have smaller armies to hit them with.

      Yes, I read the sentence wrong. But as Uk1 defences are lower than on Uk4, this caters to the smaller size of the armies at an earlier stage. Second to that, Uk1 has an extra 2 weeks to benefit from the artefact, so can rebuild troops quicker than Uk4 players were building them in the 2 weeks prior.
    • Avi wrote:


      Identical means being exactly the same, not "give of take a couple hundred". And because of that inconsistency, the servers are not directly comparable.

      Yes, I read the sentence wrong. But as Uk1 defences are lower than on Uk4, this caters to the smaller size of the armies at an earlier stage. Second to that, Uk1 has an extra 2 weeks to benefit from the artefact, so can rebuild troops quicker than Uk4 players were building them in the 2 weeks prior.


      There's no difference in the defenses in s1 compared to s4. The Natars defense is weak, an extra 20 Pikemen isn't really going to dent anything.
      On average, players hitting artefacts on s1 are going to have 7.5-10k less inf (cba to work out cav) than s4 did. Those 20 less Pikemen won't really balance that out.
    • Bloodcurdled wrote:

      There's no difference in the defenses in s1 compared to s4. The Natars defense is weak, an extra 20 Pikemen isn't really going to dent anything.
      On average, players hitting artefacts on s1 are going to have 7.5-10k less inf (cba to work out cav) than s4 did. Those 20 less Pikemen won't really balance that out.


      Have to agree here. Although not identical, the difference in natar counts is so marginal it really won't alter the outcome. But the size of armies attacking will.

      The extra couple of weeks will allow s1 players to catch up easily with the troop artefacts though.
    • Do we know if the defenses in s1 are exactly identical across small/large/unique defenses? All I've seen so far is two scouts reports of the same type of artefact. So are the defenses the same within the types, or across the whole lot?
    • Hey guys. Some old faces here

      On server 4 i have

      small academic advancement X (1/2)
      Treasury: 10, Effect: village

      Think its probablies one of the best.

      It certainly helps
    • Reku wrote:

      Hey guys. Some old faces here

      On server 1 i have

      small academic advancement X (1/2)
      Treasury: 10, Effect: village

      Think its probablies one of the best.

      It certainly helps


      small academic advancement X (1/2)
      Treasury: 10, Effect: village Natars


      No you don't. :)