Optimize Beginner
-
Optimize
Liked sin3’s post in the thread Vacation mode.Like (Post)(Quote from Ticker)
I totally agree, this game has many things to complain about, but I wouldn't say that vacation mode is one of them. I would really like 100 other things being fixed before doing anything to vacation mode, like for example improving… -
Optimize
Liked wishmaster3’s post in the thread When s2 server will start?.Like (Post)Looks like restart will be the 20th of August, as according to the (just now) updated community calendar. -
Optimize
Liked Adroth’s post in the thread Sort function for Archive.Like (Post)One new feature I think is worth implementing is a sorting function for archived reports. It could be a new standard feature or a gold club/Plus feature perhaps. I would like to be able to sort through archived reports like regular. It might look… -
Optimize
Replied to the thread Random Questions!.Postthanks for your answers!
(Quote from fnx)
in the same location as the one that was destroyed? -
Optimize
Liked fnx’s post in the thread Random Questions!.Like (Post)1. New ww village pops in
2. Artifact affects the account, not the destination. So, the answer is no. If you reinforce someone, they will have 1x protection from eyes. But if they reinforce your account, you will have 5x (or 3x, 10x) protection on their… -
Optimize
Posted a new thread: Random Questions!Thread1) what happens if WW village is zero-popped?
2) if someone with eyes artifact reinforces another account with scouts, is the artifact affect applied? (this must be "no" ?)
3) what are the best alliances doing for ally bonuses, for order of… -
Optimize
Liked Amit’s post in the thread Can we have shorter server with 1x speed?.Like (Post)I may get many down votes....but still let me put my point. Maybe people can correlate.
Can we have short duration games with 1x speed?
I tend to loose interest in few days...it becomes everyday liability kind of....fun element starts missing.
Option… -
Optimize
Posted a new thread: Chiefing and Farm ListsThreadProposal: When a village is chiefed (or changes actual owners) it is automatically removed from farm list. This would/could apply to villages changing to natar as well, and maybe even cover abandoned oases -
Optimize
Posted a new thread: New Scout FeaturesThreadI would love new scout seeing abilities, that could become available at a certain smithy level or as a new option for "what to scout". A few potential new ones below:
- smithy levels of enemy troops in that village
- net crop production in the village
… -
Optimize
Replied to the thread NgP - The pound for pound most cowardly alliance on the server.PostNorthwest has different problem there is NWE fighting an army of multis from BenjaMin Linus. MH has not acted on many alerts -
Optimize
Posted a new thread: Managing Alliance WingsThreadHi - is there any strategy behind managing a two-wing alliance in terms of alliance bonuses? Should it be all top accounts in 1 wing to max bonus while the other wing has much less, or a balanced approach? Other considerations around this related to… -
Optimize
Posted a new thread: Alliance Name Suggestions?Thread--- -
Optimize
Posted a new thread: New Report FiltersThreadHey - I'd love to see a feature in the Reports section where you can add even more filters to the reports (existing filters are already great, but the more the merrier I say). I'm sure this has been brought up before but I've included some suggestions… -
Optimize
Replied to the thread Raiding with 1 EI.PostThanks all! -
Optimize
Posted a new thread: Raiding with 1 EIThreadHello - can someone please explain all considerations of this tactic?
I assume these are the variables:
- EI level in smithy
- Population difference between the raider and farm
- Wall and residence/palace level in farm
… -
Optimize
Replied to the thread Resource Payback Calc.PostThis is great - thanks for sharing -
Optimize
Replied to the thread Resource Payback Calc.PostGood point, but in this case we will not be losing the spawn - it's only a few fields from the cap. As a result, our goal is to maximize total production across both villages. The question could also be applied to upgrading v3 versus fields in cap, when… -
Optimize
Posted a new thread: Resource Payback CalcThreadHi all,
I'm looking for a calculator/table that will tell the payback time of ANY field. I know that this tool exists for crop (among others, https://multimadness.de/cropcalcT44_extended.html) and kirilloid can tell you when to build the bonus… -
Optimize
Replied to the thread a couple new rules?.PostUpdate for anyone who was curious: the animals respawn essentially IMMEDIATELY after exactly 5 days, and they respawn pretty friggin fast. I would suggest having troops stop hitting oases exactly at the 5 day mark (when the first BP ends for players who… -
Optimize
Replied to the thread a couple new rules?.PostThanks everyone for your replies!
Follow up question for those who have already seen a server with this new animal-respawn rule: what does it look like when the 5-day grace period is over? Immediately animals start respawning? How much does it resemble…